A new Epic Neutral Minion, Educated Elekk, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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Interesting card - also works as some sort of Soft-Taunt i guess because the longer it lives, the more spells you get back.
It´s also a beast so i guess it could work in Hunter or Druid.
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In most cases this isn't great.
Unless you can shuffle very strong spells or special token spells in, adding cards to your deck is not an effect that many decks can afford to run in a meta where fatigue matchups are so rare.
In the case that you use this to shuffle fantastic treasures or quest rewards into your deck, this could be fine, but it still seems like excessive greed.
This post is discussing the wild format.
I can see the case for running this in a Control Highlander deck, where you already wish you could run multiple copies of your best spells and where you have the room for a tech card like this to rack up value and delay fatigue for the control mirrors.
A value card. Which you can use to get many more cheap spells as a highlander/control hunter to use with the new legendary poisonous dude.
And 3/4 is a nice statline for a 3 drop. So, i like it.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Plenty of applications, and its a decent 3/4 for 3.
Its going some places, even if it takes another year, at some point its going to be a core card.
The effect seems fun, until you realize minion dont live very long. The most common use for this minion maybe to combo it with your favorite spell on the same turn.
This is great in some control decks that want to fatigue their opponent, After all you want your opponent to hit fatigue first. Also this is great in highlander decks, because highlander decks love ways to cast spells multiple times. Sure you can get into a problem with card draw, but you could just cast some card draw spells like Arcane Intellect after playing Educated Elekk to get more draw after Educated Elekk dies.
The problem with this card is that it's really susceptible to transform/Silence effects. Silence, Hex, Polymorph, Devolving Missiles, and Zephrys the Great are just a few of many cards that completely shut this card down. Also the way this cards effect works also makes it horrible against cards with a bounce effect like Sap, because Educated Elekk will simply forget what spells you casted in that case. (Similarly to Immortal Prelate losing it's stats after getting hit by Sap.
This card has a lot of potential ways to shut it down, but i feel like that's fair. This card has a very powerful effect, but i feel like opponents might feel bad playing their transform/bounce/Silence cards on it, because they preferably play it on something like Khartut Defender, Convincing Infiltrator, Scrapyard Colossus, Bad Luck Albatross, Teron Gorefiend or Rattlegore.
Also this card debatably doesn't actually have that much synergy with TwinSpell cards like Ray of Frost and Rapid Fire, because this will also shuffle the not-twinspell version into your deck. (if you casted the non-twinspell version while Educated Elekk is on board.) Of course this is good in a more fatigue deck, but still it really depends on the deck if this is a good/bad thing.
I don't see any deck that would want this (outside of a really grindy control deck that also happens to draw a lot)
I tried having fun once.
It was awful.
A callback card for the Bingo!
It's cool, but I don't know how much you want to shuffle in your deck since it stops other cards from being drawn.I think this will mostly be played in combo decks that mill themselves and then play this along with a series of specific spells.
archivist elesyanna was ran.. and nerfed.. sure this needs to die and at least can be silenced but.. damn he counters fatigue quite good.
If control/fatigue decks are a thing this card will be highly considered in those decks.
Valdris Felgorge might compliment this. Warlock also being a class that wants big hand size, along with using spells and minions in Warlock.
The biggest problem with this minion is when it overfills your hand and kills your draw. Warlock has means of discarding cards to help that too. Just not sure what the right blend will be
I play a lot of control decks and this to me is better in a burn mage deck. Where you run a lot of low cost spells, and normally when you play them they're gone and you use cyclone to get new random ones, but with this they're back in your deck. It's an extra fireball, frost bolt, or arcane missiles, with the new spell damage cards decks like this could be a definite thing, and they would need this kind of mechanic for more burn in their deck. Mages aren't going to wait until turn ten to play this and then flamestrike, warriors aren't going to wait until turn eight to play this with brawl.... it's just....really bad that way.
I DON'T FIGHT FOR GOOD. AND I DON'T FIGHT FOR EVIL. I JUST FIGHT!
With Potion of Illusion as long as your opponent doesn't silence/steal this card you are immune to fatigue and get infinite value from the other copied cards
Ah, this is a poweful card.
It's stats are good for cost - 3 mana 3/4 is playable even if you're not going to be playing a lot of spells (like in arena).
It's effect is also VERY interesting, essentially a slower, more controllable Lore Walker Cho, since this will shuffle spells you AND your opponent play.
Granted by the time it comes out, removing it with a minion will be pretty easy, so you'll want to protect your elekk as best you can.
If your opponent removes the Elekk with a spell they are just giving you that spell for down the road, but that could also screw with your draw if you're trying to fish for that combo piece or that minion to finish the game.
Excellent card design, soft synergy with Tak Nozwhisker, playable in Arena for stats alone, great card.
I always liked shuffling cards into my deck, so I am pretty excited about the shenanigans you can pull off with this guy.
You can use him in Archaeology Warlock to copy Plot Twist or really anything just so you can expand your deck size and draw more cards. You can also use him in, well, just about any control deck that wants to secure value in the late game.
I don't know if this will see much play outside of Quest Warlock due to the slowness of it, but it will be fun to play around with regardless.
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Love it! This is what I have been begging for for years now. This is what the secret classes want. Instant synergy with Shadowjeweler Hanar, Pack Tactics + Professor Putricide, Glacial Mysteries (finally!), and to some extent Commander Rhyssa with Mysterious Challenger in wild. Some anti-synergy with Bamboozle, but most secrets will work here.
This card is long overdue! 5 stars even if it isn't very good.
What in the world?....... Never thought I'd see the saying "an elephant never forgets" incarnated into a card, lol.
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I see no current applications for this card, but I love it so much, it might just be my favorite card in the expansion. The flavor and consistency with Augmented Elek is wonderful, and the card is just kinda cute. I might toy around with it in my Rafaam deck just to add deck-refill, but it probably won't make the cut in any decklist.
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