A new Common Mage Minion, Firebrand, has been revealed!
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Guess who's back
(in spirit at least, this isn't nearly as broken as Flamewaker, but I guess that's a plus)
I tried having fun once.
It was awful.
Finds a guaranteed home in tempo mage and a possible home in highlander since this can be a pretty efficient clear.
At least it only hits minions, I don't know, I don't think this will see play in constructed.
A flamewaker that only triggers twice is probably not worth running. The card might see play in secret mage, but I think the spellburst is a little too tricky to consistently achieve there.
This post is discussing the wild format.
Flamewaker with +1 attack and only 2 procs instead of infinite potential.. this card will see play.. tempo mage is back!
Reno the Relicologist was 6 mana deal 10, if singleton, i can 100% see this seeing some kind of play, since mage right now runs a bunch of cheap crap anyway.
I DON'T FIGHT FOR GOOD. AND I DON'T FIGHT FOR EVIL. I JUST FIGHT!
3 mana 3/4 is an amazing stat-line. But the effect just drives this through the roof. Goblin Blastmaster made Mech Mage a thing almost by itself, this is both cheaper and easier to pull off. I imagine I am going to be sick and tired of seeing this card for a long time.
First rule of the English language: Their our know rules.
Will without a shadow of doubt see a lot of play in tempo mage, or even in cyclone mage.
tempo mage hype
Good stats for it's cost, and it basicly has taunt early game. Great card and not incredibly broken like Flamewaker. Helps clear the board and mage has PLENTY of cheap 1 cost spells, or spells that discover those cheap spells. Will see play in control & highlander mage. Maybe also burn/tempo mage so they can take the board in the early game?
It's a bit weird to compare it to its BRM counterpart since that card was pretty stupid powerful. It's obviously not quite as good as Flamewaker, but it still seems fairly decent.
Its Goblin Blastmage, which was one of the strongest cards back in the day.
Mage never lacks spells, but 3 mana is a lot to give up. In tempo mage, and little else. But it will still be the cherry on that cake.
Aaah yea, Dyn-o-matic for mages, but better.
Nice stats for 3 Mana and the ability is decent enough that this finds play. At least in some sort of Tempo Mage i guess!
Challenge me ... when you're ready to duel a god!
I hope this opens up another archetype from mage outside of HL.
Liked playing mech mage back in the day.
Idk but somehow i feel that this is not that strong despite the good stats at 3 mana, could only hold off aggro for a turn maybe.
That's nice anti-aggro tool for tempooriented spell mage decks. And not broken as the Flamewalker. Should be really good.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Significantly worse Flamewaker. Sure, you get +1 attack and twice the damage on first spell, but what made that card so nasty was the ability to just fire again and again and again, and to hit the face too. This, however, is playable.
"Be excellent to each other." -Bill and Ted
Spider Tank Stats are always nice. 4 Health on T3 should be enough (most of the Time) to make it to the next Turn and have the Effect go off.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
Flamewaker was combo aggressive, this is consistently defensive.I wouldn't say it's a weaker flamewaker, just a different one.
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