A new Rare Mage Spell, Cram Session, has been revealed!
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And here I was, feeling safe that Exodia Mage won't make a return because Mage just lacks the card draw to make it happen...but I guess they have different plans. Combo is back on the menu
I tried having fun once.
It was awful.
Pretty nice card draw, even if you only have spell damage +1. This looks strong, but there is a scarcity of good spell damage minions that says to me that this goes into combo decks only, where two apprentices + Mozaki, Master Duelist help you kill in one turn.
This post is discussing the wild format.
The down-vote is an 'I disagree' button, not an insult.
Quote From YourPrivateNightmareAnd here I was, feeling safe that Exodia Mage won't make a return because Mage just lacks the card draw to make it happen...but I guess they have different plans. Combo is back on the menu
And also tempo mage just got more draw (They already played some spell damage cards before)
Ha! @Xarkkal made this exact card for the D-A-M-A-G-E competition. That must feel good, eh?
It's always weird seeing custom cards being made into real cards, almost surreal even. This card only furthers my fear of Moazki OTk since it can easily resupply your hand for cheap after making her big enough.
I have said it before, but I really want Spell Damage to be a thing, so I support any card that helps that fantasy become real. Drawing cards is an insanely useful thing to do in a game where all you do is play cards. This definitely gives you a lot of motivation to play Spell Damage, and it just in general helps round out any deck you make with a Spell Damage theme.
"Carrion, my wayward grub"
Great draw card. This is what exodia mage NEEDED to take off, which means i'm now scared of this card. Mage has a lot of spell-damage synergy this expansion and it looks like a solid archetype.
I like this, it's like a Battle Rage but the condition of the value you get goes well with the flavor of the class, which in this case is spell power for mage.
Oh cool, Myra's Unstable Element for Mages.
"Be excellent to each other." -Bill and Ted
Ever since Unexpected Results came out in The Boomsday Project, I've seen people make this card way more times than I can count. Now it's finally in the game.
In SD Mage, I imagine this'll be good since it can draw several cards for so little mana.
it draws cards, and that alone is good enough to merit inclusion. That it draws cards, and can draw you more than 2, along with spells like Primordial Studies, and Lab Partner there's little reason to believe this cant draw you more than 2 cards for 2 most of the time, which is insane.
Aside from the obvious tempo mage, there's also cyclone mage that will love this card. Even combo mage can use something like this. Even spell mage can use something like this because of the aforementioned primordial studies. Just a strong card that does what its supposed to do and better.
Okay we know draw is powerful, and it is tied to spell damage so we have to build around it, i like it. Or maybe there will be a spell damage package that can fit into many mage deck, nah i think that will not be the case.
Decent Draw even if it only would draw you 2. This will see play in every Spell Damage or at least in every Fast Paced Mage Deck. Also could see this beeing played in a more conrol-oriented list.
Challenge me ... when you're ready to duel a god!
Another spelldmg support card. We will definitely see some iterations of decks that utilize the +spell dmg. I like this.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Honestly, I think „2 Mana draw 1 Card" alone might be good enough on it's own.
And with the Spell Damage Support Mage got, it's also very easy to take Advantage of the Upside. T1 Lab Partner into T2 Cram Session.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
Mozaki OTK suddenly looks a lot more viable. Who needs spell generation when you can just draw the rest of your deck?
To be a good spell we must play it with +2 spell power. If we spen 2 mana to draw 1 or 2 mana I think it's not worty...but it isn't super easy to have at least +2 spelldamage. So...need a lot of deckbuilding to work
Could be good... IDK
Great adittion for a spell damage deck
Lemushki - The one and only since 2006
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