A new Common Demon Hunter Minion, Vilefiend Trainer, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Head on over to our dedicated guide for Scholomance Academy!
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Your friendly neighbourhood bot!Like what I'm doing? Disable ads and unlock cosmetics with Out of Cards Premium!
Guess we continue the trend of Demon Hunter just getting cards that do nothing other than being better than everything else
I tried having fun once.
It was awful.
Again, aggressive even-costed demon hunter cards aren't really likely to see play in wild for a few expansions yet. The card is acceptable, but not amazing.
This post is discussing the wild format.
The down-vote is an 'I disagree' button, not an insult.
This card reminds me of Shield of Galakrond in Warlock since they have similar stats and a similar effect. For 1 mana less you lose Taunt and have a requirement to get the effect, so I'm not confident this will see play. It might clog up other outcast effects and make some clunky turns, but it might be enough to justify some T2-3 token DH deck.
if you have a use for those tokens it will see play but the current tempo DH won't play it. it's not aggressive enough.
Meh card, there are way more powerful options to place in a deck, may have been better if it were a demon.
Token synergy, check. Strong stats on it's respective turn, check. it's a demon hunter card, check. Okay i'm pretty sure we just found a strong tempo card that will be hated by people. It still has amazing stats if you play it WITHOUT the outcast effect, so i guess this will see play in pretty much every tempo & token DH deck. Solid card.
The 1/1s will probably be fairly underwhelming by turn 4, but if you are playing a deck that cares about wide boards maybe they can be put to good use. If this card sees play I think it will be because you really want a wide board, and the 5/4 will grab the attention of your opponent. So your 1/1s will be able to slide under the radar until your next turn when they can be buffed or whatever you want to do with them.
"Carrion, my wayward grub"
Fuel for the token synergy they keep getting, though just two 1/1’s seems really underwhelming, like the token synergy cards in general feel
Who needs consistency when you could have fun?
Combining outcast with a bit of token, eh? Solid body to boot.
Official Lorekeeper and Spinner of Tavern TalesCheck out the latest lore guide -- Undeath and Necromancy, The Story of the Scourge and Forsaken: Traversing Azeroth
Maybe the swarm/sacrifice dh will emerge in this expansion.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Thank God this is even.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
It says a lot about DH when their weakest card this expansion is a potential 4 mana 7/6.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)Golden portraits' progress (this will be easier to update after the new profile page goes live in-game):(19/Apr/20) Demon Hunter - 1; Druid - 548; Hunter - 589; Mage - 401; Paladin - 518; Priest - 338; Rogue - 337; Shaman - 557; Warlock - 480; Warrior - 483
Okay card, but kind of uninspiring.
"Be excellent to each other." -Bill and Ted
Perfectly fair card. It's good if you get the Outcast off, but it's underwhelming if you don't. Even then though, it's not THAT insane, so I don't see this doing too great.
There was a time where Grim Necromancer was somewhat considered in standard and this one's very nearly 2 times as big.
Its a good card, but in a sea of other good cards I can't find a place for it in any deck. Maybe token dhunters? There's just better cards than this in most decks you'll find, and this has the burden of only being good when outcasted.
Eh.. not very interesting imo, this is a support for token DH i guess.
Only playable in token, and I doubt it's good there either. Fair card, right, but outclassed by other DH cards.
Decent Stats and good support for Aggro/Midrange Demon Hunter.
Challenge me ... when you're ready to duel a god!
It's playable on curve in arena - this minion is essentially a chillwind yeti that's more aggressively statted.
If you play with on curve with the outcast effect activated it becomes a 7/6 across three bodies which is VERY strong - 4 mana 7/7 have seen play with Flamewreathed faceless and other minions, there's no reason for this not to see play either.
Due to HOW it's a 7/6 this could see play in tempo or control decks. Tempo obviously wants to be as threatening as they can and push as much damage as possible, while the control decks look like they want to utilize the tokens DH has for their synergy with Fel Guardian, Blood herald and Netherandamus.
This card can be drawn with the newly printed Double Jump, if your deck doesn't have a glut of outcast cards to compete with.
You must be signed in to leave a comment. Sign in here.