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New Demon Hunter Minion - Vilefiend Trainer

  • Arthas's Avatar 300 953 Posts Joined 03/10/2019
    Posted 2 weeks ago

    A new Common Demon Hunter Minion, Vilefiend Trainer, has been revealed!

    Vilefiend Trainer Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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    1
  • YourPrivateNightmare's Avatar Swamp 965 2063 Posts Joined 03/25/2019
    Posted 1 week, 6 days ago

    Guess we continue the trend of Demon Hunter just getting cards that do nothing other than being better than everything else

    I tried having fun once.

    It was awful.

    5
  • economicaooc's Avatar 255 336 Posts Joined 03/04/2020
    Posted 1 week, 6 days ago

    Again, aggressive even-costed demon hunter cards aren't really likely to see play in wild for a few expansions yet. The card is acceptable, but not amazing.

    This post is discussing the wild format.

    0
  • BloodMefist's Avatar 320 298 Posts Joined 05/28/2019
    Posted 1 week, 6 days ago

    This card reminds me of Shield of Galakrond in Warlock since they have similar stats and a similar effect.  For 1 mana less you lose Taunt and have a requirement to get the effect, so I'm not confident this will see play.  It might clog up other outcast effects and make some clunky turns, but it might be enough to justify some T2-3 token DH deck.

    0
  • DoubleSummon's Avatar 910 1722 Posts Joined 03/25/2019
    Posted 1 week, 6 days ago

    if you have a use for those tokens it will see play but the current tempo DH won't play it. it's not aggressive enough.

    0
  • DarkFrostX's Avatar 285 435 Posts Joined 07/26/2019
    Posted 1 week, 6 days ago

    Meh card, there are way more powerful options to place in a deck, may have been better if it were a demon.

    0
  • Brandon's Avatar Devoted Outlander 305 372 Posts Joined 05/29/2019
    Posted 1 week, 6 days ago

    Token synergy, check. Strong stats on it's respective turn, check. it's a demon hunter card, check. Okay i'm pretty sure we just found a strong tempo card that will be hated by people. It still has amazing stats if you play it WITHOUT the outcast effect, so i guess this will see play in pretty much every tempo & token DH deck. Solid card.

    0
  • KANSAS's Avatar 1100 2130 Posts Joined 03/25/2019
    Posted 1 week, 6 days ago

    The 1/1s will probably be fairly underwhelming by turn 4, but if you are playing a deck that cares about wide boards maybe they can be put to good use. If this card sees play I think it will be because you really want a wide board, and the 5/4 will grab the attention of your opponent. So your 1/1s will be able to slide under the radar until your next turn when they can be buffed or whatever you want to do with them.

    First rule of the English language: Their our know rules.

    0
  • Meteorite12's Avatar 570 666 Posts Joined 05/29/2019
    Posted 1 week, 6 days ago

    Fuel for the token synergy they keep getting, though just two 1/1’s seems really underwhelming, like the token synergy cards in general feel

    Who needs consistency when you could have fun?

    0
  • GoliathTheDwarf's Avatar Content Squad Devoted Academic 460 499 Posts Joined 05/28/2019
    Posted 1 week, 6 days ago

    Combining outcast with a bit of token, eh? Solid body to boot.

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    0
  • Emptyness's Avatar Supporter 460 522 Posts Joined 03/16/2019
    Posted 1 week, 6 days ago

    Maybe the swarm/sacrifice dh will emerge in this expansion.

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

    0
  • Koetti's Avatar Island 545 656 Posts Joined 11/21/2019
    Posted 1 week, 6 days ago

    Thank God this is even.

    Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?

    Sign me up!

    1
  • ElSabidon's Avatar 225 248 Posts Joined 06/07/2019
    Posted 1 week, 6 days ago

    It says a lot about DH when their weakest card this expansion is a potential 4 mana 7/6.

    Golden portraits' progress:
    (19/Apr/20) Demon Hunter - 1; Druid - 548; Hunter - 589; Mage - 401; Paladin - 518; Priest - 338; Rogue - 337; Shaman - 557; Warlock - 480; Warrior - 483

    2
  • Pezman's Avatar 580 758 Posts Joined 06/03/2019
    Posted 1 week, 6 days ago

    Okay card, but kind of uninspiring.

    0
  • Demonxz95's Avatar Content Squad Card Designer Enthusiast 750 1054 Posts Joined 03/19/2019
    Posted 1 week, 6 days ago

    Perfectly fair card. It's good if you get the Outcast off, but it's underwhelming if you don't. Even then though, it's not THAT insane, so I don't see this doing too great.

    0
  • dapperdog's Avatar 655 1207 Posts Joined 07/29/2019
    Posted 1 week, 6 days ago

    There was a time where Grim Necromancer was somewhat considered in standard and this one's very nearly 2 times as big.

    Its a good card, but in a sea of other good cards I can't find a place for it in any deck. Maybe token dhunters? There's just better cards than this in most decks you'll find, and this has the burden of only being good when outcasted.

    0
  • Vandaren's Avatar 320 523 Posts Joined 06/05/2019
    Posted 1 week, 6 days ago

    Eh.. not very interesting imo, this is a support for token DH i guess.

    0
  • JFK's Avatar 465 437 Posts Joined 07/31/2019
  • FieselFitz's Avatar Anduin 420 532 Posts Joined 05/29/2019
    Posted 1 week, 6 days ago

    Decent Stats and good support for Aggro/Midrange Demon Hunter.

    Challenge me ... when you're ready to duel a god!

    0
  • PLANETCRUNCH's Avatar 425 752 Posts Joined 07/19/2019
    Posted 1 week, 6 days ago

    It's playable on curve in arena - this minion is essentially a chillwind yeti that's more aggressively statted. 

    If you play with on curve with the outcast effect activated it becomes a 7/6 across three bodies which is VERY strong - 4 mana 7/7 have seen play with Flamewreathed faceless and other minions, there's no reason for this not to see play either.

    Due to HOW it's a 7/6 this could see play in tempo or control decks. Tempo obviously wants to be as threatening as they can and push as much damage as possible, while the control decks look like they want to utilize the tokens DH has for their synergy with Fel Guardian, Blood herald and Netherandamus.

    This card can be drawn with the newly printed Double Jump, if your deck doesn't have a glut of outcast cards to compete with. 

    0
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