Nice one! Captures both classes well
Lemushki - The one and only since 2006
A cheaper Rampage for Warrior, nuff said for them. For Paladin, having a damaged minion is a lot harder than for Warrior, so placing this buff on a minion that can attack isn't as likely as a scenario. Overall, this is really more of a Warrior card to fit into already existing Warrior archetypes than a new inclusion for Paladin.
For glory, honor, and gold!
Insane in warrior, will replace Ramage in any list right now. Hard to say for Paladin tho.
Combine with for cash and prizes. Use on or for 6 damage and protection on Turn 2.
Really strong, especially for Enrage minions!
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That seems like an annoying card to deal with. Risky skipper makes this very easy to activate.
The question is is how paladins are going to use this and i doubt they will since they already have alot of divine shield minions and if they want to give cheap attack to minions they can just run Blessing of Might
On one hand, divine shield on a damaged minion makes it more resilient, but on the other hand, rogue now has Execute equivalent too
Struggle with Heroic Galakrond's Awakening? I got your back :
Better than Rampage.
Best flavortext of the set in my opinion!
Definitely more of a warrior card than a paladin one, but there is potentially good swings that both classes can utilise.
Awesome warrior card.
I'm a much bigger fan of this card over Rampage. The only time I'd prioritize health over a divine shield is against a class with a ping or a class which floods the board, and if your playing warrior you shouldn't have to worry about the latter due to Risky Skipper keeping the board nice and clean.. For paladin this feels a bit awkward but it's still a decent buff spell, not sure if it'll see any play for them though.
Instead of 3 health you get a divine shield for 1 mana, looks amazing for otk grom decks
All hail the banshee queen.
This is a better Rampage for Egg Warrior, which is arguably the strongest deck in the game right now. If that deck survives, this slots right into it.
I think this improves the viability of any higher health minion in both Paladin and Warrior aggressive decks. I'm especially interested to see if any existing lists shuffle some minions around to make room for ones which can better take advantage of this effect - though honestly, given there are existing Warrior decks that focus on self-damage I don't know that they'll need to change much.
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As many have mentioned, this is arguably just better than Rampage.
I expect this to see play until it's nerfed, and hopefully that comes soon before the 20+ charge damage combos become the best meta deck.
I think that pally will not use It a lot, but warrior can abuse.
Enraged minions with divine shield can be really OP.
By The Holy Light!
Enrage Warrior has been a thing for a while, so this will fit. Enrage Paladin on the other hand...
Seems alright, though a bit awkward to play. Both of Pally’s dual class legendaries don’t synergize with this though, and the same with Warrior’s
Who needs consistency when you could have fun?
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