A new Rare Priest Spell, Initiation, has been revealed!
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Huge potential, but difficult to really get big value out of. Priest isn't that good at damaging minions. They usually just kill them right away
remember when they printed Holy Water omegalul
I tried having fun once.
It was awful.
Holy Water but it doesn't totally suck, can be used on own minion sometimes for DR activation and such (our home our tombs)
A slightly better Holy Water, but that card was really bad. Not super confident in this card since 4 damage is not likely to kill anything that big on turn 6, but we'll have to see how the meta shakes up.
Copying minions costs 5 mana, and dealing 4 damage costs 3 mana. Granted, neither Faceless Manipulator or Shadow Bolt see a lot of play, but this does cost 2 less mana than playing both of those cards together, so maybe it will see play.
First rule of the English language: Their our know rules.
Better Holy Water! Nice! Also this can target your own minions, so it is also a RESS effect. (NOOOOO! WHY BLIZZ) This will see play in a lot of control priest decks.
A bit pricy. Not sure if many decks will want this, just because it comes down a little too late for spot removal against aggressive decks, and most priest decks already have board wipes on 6.
If midrange becomes a widely viable archetype, this is a strong counter.
This post is discussing the wild format.
It's a better Holy Water. I'm not sure if it's actually good enough to see play since Priest doesn't have that many ways of actually dealing damage outside of minion combat (usually preferring to just kill them outright with removal). But hey, it's still better Holy Water and when it works, it works.
Prime cards look really tasty right now.
its a decent card, but unfortunately there's problems everywhere with using it.
Priest spells don't generally damage minions, so you're counting on your board to weaken a big target so this card can do something. Half the time, you wont have such a board to do so, and the other half of the time you'd much rather have something like Time Rip or Shadow Word: Death. Also, this cost 6 mana. So unless the thing you're aiming at has rush or taunt, you're likely just going to die after playing this card.
Decent card because it directly summons the minion - so its better than Holy Water. Even tough Priest has lots of removal i still think that this will see play.
Challenge me ... when you're ready to duel a god!
I think there is better things to do with 6 mana than this play, but in some condition can swing tempo in your favor. Overall it's a no.
Basically, you want to use it on your own minions to activate some deathrattle. You don't want to kill an enemy minion with this, since it will resummon it back (unless it's a buffed low health one, Battlefiend for example). But it's so expensive.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
So expensive, but it could really swing the game with luck. Imagine finishing off something like a Walking Fountain and immediately getting healed for 8 and killing 2 minions.
"Be excellent to each other." -Bill and Ted
Nah, for 6 mana this definitely isn't good enough. A highlander deck could try it, but I don't think so.
4 Damage for 6 Mana is pretty bad, but I wouldn't be surprissed if the Copy-Effect makes up for it. Removing something and putting a healthy Minion on the Board is very good Tempo.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
6 mana for 4 damage is a lot. Sure...sometime you can find some value, but it's not easy. I think it's not enough to see some play
LOVE the golden art for this card. :D
Thanks to denial, I'm immortal.
Will be abused, nerf target, 4/5
A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?
Not good enough
Lemushki - The one and only since 2006
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