A new Rare Paladin Spell, Blessing of Authority, has been revealed!
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Now THAT is some good stats for the cost. Might see play in a deck with Alura, but I don't see this fitting into any existing archetypes.
It's hard to tell if this would be good. Kinda like dinosize but not? all i know is if your paladin opponent goes out of their way to hero power on turn 4 you shouldn't just leave it around.
I DON'T FIGHT FOR GOOD. AND I DON'T FIGHT FOR EVIL. I JUST FIGHT!
Just put some cheap taunt+this and laught.
By The Holy Light!
that's actually pretty damn strong. Wisp meta incoming?
Since it only specifies "this turn" the threat remains. It's just an awkward play if you're already ahead.
One of the few genuinely good Paladin cards in this set. Maybe Pure Librams will be good enough after all (also you can double the attack on the next turn if the guy sticks)
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It was awful.
+8/+8 for 5 mana? and it only this turn they can't attack face? what? just totally destroy the enemy board this buff is just insanely good.
Is it just me or is this card insane? Not being able to go face with it is definitely a drawback, but if you put this on a unit that you just played that turn then it's sort of like a 5 Mana 8/8. Paying 1 more mana on Blessing of Kings for +4/+4 more seems worth not hitting face. You often use kings and then trade into a minion anyway.
It can't attack heroes the turn you buff it, fine. But it still has +8/+8, which is a big enough buff that you will probably be okay waiting an extra turn. And even if you never get the opportunity to hit face, it still isn't bad just because of how many trades you will be able to do.
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Let's me think about the card Dinosize. Blessing of Authority is cheaper and honestly pretty playable on just a Silver Hand Recruit just to act as hard removal. But we also got plenty of other cards like Subdue and Turalyon, the Tenured to do the exact same. Maybe it will be used in highlander Paladin, if it ever takes off?
In wild it's pretty decent in quest paladin. Gives Lynessa Sunsorrow +8/+8 and Lynessa Sunsorrow wasn't going face the same turn anyways.
If a midrange deck can consistently have a lifesteal minion in play that this can target, then this is a great anti-aggro tool.
The downside makes this card fairly poor against slower decks, where the buff is the same as developing a 5 mana 8/8. (Except that it and another minion can be killed by the same spell)
This post is discussing the wild format.
It's pretty good put on a minion with summoning sickness since it can't attack that turn anyway, although I'm not sure how often you put stat buffs on minions with summoning sicknesses.
Even though you can't use it for smork the stats makes it really good, and it's even better in minions that cannot attack that turn.
In paladin there's plenty of reasons why you'd not be going face after playing a buff. And this one generates a massive minion that needs to be dealt with after, presumably it takes a value trade.
I'd rate this high, but I can't seem to get it out of my mind that Blessing of Kings is just a better card because its one turn sooner.
The way I understand this is minion can still attack the turn before buffed by this?
5 mana 8/8 seems potent especially if you can attach it to a minion with taunt or lifesteal.
Also, additional value from Lady Liadrin.
I see this only as a defensive tool to buff up some Taunt or Lifesteal minion for the heal.
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Hmm.. it's BIG alright, but i can't see a time that pally can play this on a good minion.
So much powercreep compared to Dinosize. Yes - the old one was used as a finisher. But damn - this one cost only 5 mana, so you can even hero power + this on t7 and check if opponent has some silence/removal spell.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Hey guys, some minions have Lifesteal, just sayin'.
"Be excellent to each other." -Bill and Ted
Could work, maybe. Buffing sleeping minions isn't common practice, but there's also taunt and lifesteal synergy.
That Buff is pretty juicy!
But I think that it will suffer the same Fate as every other big Pally-Buff (well, except Spikeridged Steed). You put it on a Minion, the Opponent removes it and you feel dumb for putting that Card into your Deck.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
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