A new Rare Priest Spell, Auspicious Spirits, has been revealed!
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Hard to see this being very good. Highroll potential for sure, but plenty of whiffs too.
"Be excellent to each other." -Bill and Ted
Summon a 7-cost Minion on turn 6 and paying only 4 Mana... Could be playable
Slightly worse Free From Amber
I don't think this will see play given it's inherent lack of synergy with existing Priest archetypes. Decent in something like a Fortune Tellerdeck that could take shape, but it doesn't seem that great currently.
That is ridiculous. You hold onto it for a turn that you could realistically cast a 6 cost minion... and get a 7 cost minion for a substantially discounted rate? Thankfully it's totally RNG and not Discover. That would have made this broken..
Turn 6 7 drop i guess? Lemme check 7 drops real quick....
Best pulls in standard are: Keymaster Alabaster, Skeletal Dragon and Evasive Drakonid.
Best pulls (including the standard cards) in wild are: Confessor Paletress and Prophet Velen.
Worst pulls in standard are: Barrens Stablehand, Silas Darkmoon and Chef Nomi.
Worst pulls (including the standard cards) in wild are: Azalina Soulthief, Corridor Creeper and Darkmire Moonkin.
Situationally bad or good cards: Baron Geddon and in wild: Chillmaw.
Seems like a really situational card, but i feel like it's going to be a must-include in Y'Shaarj, the Defiler decks because of the free 7 drops. Also in priest it's very easy to corrupt this, as priest generally has multiple big removal spells or they have Galakrond in hand, ready to be played on turn 7. (And the obvious turn 5 Convincing Infiltrator) Now that i think about it, Auspicious Spirits reminds me a lot of Free From Amber, which was often a must include back when it was in standard. Sure Auspicious Spirits summons a random 7 drop instead of a discovered 8 drop, but at least Auspicious Spirits can be played multiple times from Y'Shaarj, the Defiler.
Standard: Control, Y'Shaarj, the Defiler & Galakrond Priest will run it.
Wild: Not sure if it's that good. Ress/Big priest doesn't want this as it's too inconsistant, but i feel like Raza priest might experiment with it at the very least. But i feel like they will drop the card after a few days and pretent it doesn't exist.
Obviously, summoning a 7-cost minion for 4 mana is incredible value. The question is whether or not you are running enough 5+ cost cards to justify this, and still want a beefy minion. If you are playing a slow control deck, then getting one good tempo play isn't going to do a whole lot to progress your game plan. And if you are playing an aggro deck, your curve will probably be too low. So is there going to be a strong mid-range priest deck that will be able to corrupt this consistently and maximize use of this powerful tempo play? I don't know.
Carrion, my wayward grub.
I don't think that priests can afford to run a card that is this unreliable. It can win games, but no earlier than turn 6 and the effect is very unreliable.
This post is discussing the wild format.
I don't think this is worse, of course you don't choose, but also you are paying 4 for this.
7 cost Minion are usually good ones, and priest doesn't care about playing slow cards. I think that can see play on a hard spell deck.
And don't forget Y'shaarj synergy.
By The Holy Light!
Does potentially getting a 7-drop out one turn earlier than you should make up for the potential lowroll on the said 7-drop? For me personally, it doesn't.
I'm not feeling this one.
4 mana for a random 4-drop is quite bad. Just play a 4-drop instead.
When Corrupted, 4 mana for a random 7-Cost minion isn't bad, but it's reliant on randomness and not all 7-Cost minions are good pulls.
Y’shaarj makes this card obnoxious already. Priest did not need more value generation...
This ain't no place for a hero
This card isn't terribly exciting but it will be good with the new Old God Card.
7 drop stat suck, they always did.. they are not even worth the 4 mana.. the corrupt makes it too slow since it's a minimum turn 5 play with coin..
Arena card, or generated by card, you never hard run this in constructed...
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A (7) drop is quite a lot of value for (4) mana ..! Corruption is getting better and better ; hype!!
Struggle with Heroic Galakrond's Awakening? I got your back :
I think the true value of this card comes apparent if you think of it as: Turn 8, summon two 7 Cost minions.
I've been here a while; just hanging out in the background.
More RNG, yay... it's still value purely coz of Y'Shaarj, the Defiler and with Palm Reading this would cost 3 mana. So it's viable
TREMBLE before.... the most legendary dragon that ever existed!
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