VERY good card, most of the time you'll play it when you're ahead on board not just on some crappy totems. The fact that it costs 1 is very good.
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Love the card design. Hopefully not as broken as both evolve and devolve were though.
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Fun card, for the memes. Doubt it's worth adding in constructed decks though.
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I love this against Paladin
Outstanding card. Has utility to transform powerful enemy cards with Deathrattle or buffs, and can "heal" your minions that you've value traded.
I like the versatility of trashing your opponents strong board (cubes, mark of the lotus, etc.) while also giving an extra evolve-esque effect for when you don't need that.
Combo breaker i guess but i dont see this being played
All hail the banshee queen.
This is certainly disruptive and will be played by shaman.
I don't get it, but others seem to like it. Evolve shaman not my cup of tea.
Dad Legend. Now multiple Legend, Legend.
Interesting, especially when Shaman often runs Battlecry cards that are slightly understatted.
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This will be lots of fun for various disruption effects. N'Zoth decks or the potential resurgence of ressurect priest may be enough to make this a staple even if you aren't running the full evolve package.
Unfortunately, common sense isn't as common as it should be.
If Resurrect Priest becomes a thing again, this might be a good way to delute the resurrect pool. The only downside: It's a Shaman card, and Shaman is probably still bad in the next expansion.
The thing that truly makes this worse than Devolve is not that it changes your opponent's minions into ones that cost the same, it's that it also changes your minions, which means you can't trade into your opponent's newly transformed minions. So it's terrible for a tempo deck, but maybe a control deck wants this to knock enchantments off. Except they already have Devolving Missiles, Hex and Plague of Murlocs.
I have spoken.
Nice adition for control shaman.
No more big/res priest, no more libraam pally...
And can be used as a "evolve" for your damaged minions after trading.
By The Holy Light!
Love a good disruption card, and the fact that it also hits your stuff so you can upgrade your weak-bodied Battlecry minions is a great bonus too.
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A disruptive card with great artwork. What's not to like?
Is more useful on early turns, because on late game, transform a 10 mana minion for another one is not the best play
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