Nice, another AOE for 30 card AOE deck...how about a solid AOE in classic and not one every expansion?
Exactly this. That's what I've been thinking for a long time. As long as Blizzard keeps working like this, they need to keep bringing AOE's for priest. Otherwise Priest is nothing. Just look at their current state.
Why is the card art showing quick sand? Either this should be renamed to sinkhole of death or quicksand of death OR the art should show something more plague-y.
Black Hole in Yu-Gi-Oh was banned fairly early on in the game's life and this card is better than that. That should say something. This is just the priest version of warlocks getting Godfrey on top of having Defile already (IE Priests did not need yet another expensive F-You full board hard removal option).
This is why I run both Shadowstep & Togwaggle's Scheme in my wild N'Thun Reno Rogue list. If you don't go as greedy as you can with control rogue you will almost always lose those attrition control matches against priest & warlock
Strengths: Spells (big and small), damage spells, Secrets, board clear
Limitations: Minion swarms
Weaknesses: Healing, Taunt, minion buffs
Priest:
Strengths: Healing, narrow but powerful spells, copying, single-minion buffs, Deathrattle
Limitations: Card draw
Weaknesses: Face damage spells, multi-minion buffs
So according to Blizzard's logic, this card should've been a Mage card.
But for some weird reason Priest and Warlock are not only getting better board clears, but also more board clears. The name of the card would suggest it's a Warlock card (Plague of Death). Priests are anti dead and the art doesn't fit the card name as well -I don't see a plague (a disease).
All in all, this shouldn't be a Priest card but a card used AGAINST Priest, Priest already has the most and best board clears at the moment and for that I give it a 1/5.
Strengths: Spells (big and small), damage spells, Secrets, board clear
Limitations: Minion swarms
Weaknesses: Healing, Taunt, minion buffs
Priest:
Strengths: Healing, narrow but powerful spells, copying, single-minion buffs, Deathrattle
Limitations: Card draw
Weaknesses: Face damage spells, multi-minion buffs
So according to Blizzard's logic, this card should've been a Mage card.
But for some weird reason Priest and Warlock are not only getting better board clears, but also more board clears. The name of the card would suggest it's a Warlock card (Plague of Death). Priests are anti dead and the art doesn't fit the card name as well -I don't see a plague (a disease).
All in all, this shouldn't be a Priest card but a card used AGAINST Priest, Priest already has the most and best board clears at the moment and for that I give it a 1/5.
You're trying to reason with Blizzard and their failure of either strictly sticking to class identity, or abandoning it altogether. Blizzard doesn't understand logic in this case
Exactly this. That's what I've been thinking for a long time.
As long as Blizzard keeps working like this, they need to keep bringing AOE's for priest. Otherwise Priest is nothing. Just look at their current state.
I kinda like it - sure it is slow but i guess Priest can survive until turn 9 - decent card!
Challenge me ... when you're ready to duel a god!
Those poor beasts on the art though, BibleThump
OH YESSSSSSSSS! MAKE PRIEST GREAT AGAIN
Why is the card art showing quick sand? Either this should be renamed to sinkhole of death or quicksand of death OR the art should show something more plague-y.
Chaos, Panic, and Disorder, My work here is done.
Welcome to the thunder-dome bitch!
The flavor text promises that "Don't worry, there's a happy little funhouse right under that sand pit."
So Priest just got a better Twisting Nether. Nice. The silence is huge.
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It's an excellent card that's fairly priced. Now the question is whether Priest can actually survive long enough to use it.
Black Hole in Yu-Gi-Oh was banned fairly early on in the game's life and this card is better than that. That should say something. This is just the priest version of warlocks getting Godfrey on top of having Defile already (IE Priests did not need yet another expensive F-You full board hard removal option).
This is why I run both Shadowstep & Togwaggle's Scheme in my wild N'Thun Reno Rogue list. If you don't go as greedy as you can with control rogue you will almost always lose those attrition control matches against priest & warlock
Mage:
Priest:
So according to Blizzard's logic, this card should've been a Mage card.
But for some weird reason Priest and Warlock are not only getting better board clears, but also more board clears.
The name of the card would suggest it's a Warlock card (Plague of Death).
Priests are anti dead and the art doesn't fit the card name as well -I don't see a plague (a disease).
All in all, this shouldn't be a Priest card but a card used AGAINST Priest, Priest already has the most and best board clears at the moment and for that I give it a 1/5.
You're trying to reason with Blizzard and their failure of either strictly sticking to class identity, or abandoning it altogether. Blizzard doesn't understand logic in this case
Pretty much this.
They should get Holy Nova buffed once and for all and call it a day with all this BS.
Either Priest is supposed to have consistent board clears, or it is not.
Adding nukes each other expansion does not feel good for Wild purposes, and makes no sense for Standard either.
I give them that this is (9), and typically you need efficient AoE much earlier than that, but still...