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Decent card with good synergy just low on attack but using this with Drain soul, Mortal Coil, or Siphon Soul will make it more viable. Hopefully they add some good shadow spells to support it.
BloodMefistContent SquadOld God Fanatic 715659 PostsJoined 05/28/2019
Posted 3 weeks, 3 days ago
Seems REALLY good from a value perspective. In addition to the ones shown today, we know that Warlock's Drain Soul, Siphon Soul, and Mortal Coil will all be Shadow spells. Getting a 0-mana Siphon Soul that you can also hold onto seems pretty nice.
We could see this nerf so that the cards cost 1 at least .Im very scared for otk warlock ,but man warlock looking good after rotation and new core set and these new cards
DarkFrostXOld God Fanatic 7301041 PostsJoined 07/26/2019
Posted 3 weeks, 3 days ago
I was drinking and this made me spit, 5/5, don't even know all the Shadow cards but I don't think I need to since just getting 1 or 2 extra spells should be enough for this to be good.
We could see this nerf so that the cards cost 1 at least .Im very scared for otk warlock ,but man warlock looking good after rotation and new core set and these new cards
I mean they future proofed it by virtue of making it unable to copy 0-cost spells.
By upping that cost to (1) would mean you could infinitely cycle the same spell as long as this alive which would be absurd.
The only way this becomes unbalanced is if we get some crazy damage boost for Shadow Spell that Wild can abuse (if they even change the Wild spells for Spell schools)
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When do they learn, that 0 costs cards are not healthy for the game? :(
Decent card with good synergy just low on attack but using this with Drain soul, Mortal Coil, or Siphon Soul will make it more viable. Hopefully they add some good shadow spells to support it.
This just looks insane for value. You don't even have to play the spells the same turn, you can just keep them around for even bigger combos
I tried having fun once.
It was awful.
I think this could enable some OTK, but id depends on shadow spells.
At this moment, they are only focused on board state, not face damage
I'm pretty sure she's in the background of Imp Swarm (Rank 1) so I think she's a mercenary.
Disclaimer: if the above is factually incorrect or complete rubbish it is definitely both intentional and comedy genius.
Seems interesting and cool. Not sure its that strong but worst case it can give you some solid value.
Not sure which spell you are copying, but can enable interesting comboes...
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Seems REALLY good from a value perspective. In addition to the ones shown today, we know that Warlock's Drain Soul, Siphon Soul, and Mortal Coil will all be Shadow spells. Getting a 0-mana Siphon Soul that you can also hold onto seems pretty nice.
We could see this nerf so that the cards cost 1 at least .Im very scared for otk warlock ,but man warlock looking good after rotation and new core set and these new cards
Looks very good
I was drinking and this made me spit, 5/5, don't even know all the Shadow cards but I don't think I need to since just getting 1 or 2 extra spells should be enough for this to be good.
Looks very good - defenitely OTK Potential - depending on which kind of Shadow Spells we get.
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Massive value generation here, and unlike Y'Shaarj, the Defiler, the 0-cost sticks.
"Be excellent to each other." -Bill and Ted
Interesting for some combos, but not sure if there's support for a "spell warlock"
the real combo potential starts when you have more than 1 copy of this minion
I mean they future proofed it by virtue of making it unable to copy 0-cost spells.
By upping that cost to (1) would mean you could infinitely cycle the same spell as long as this alive which would be absurd.
The only way this becomes unbalanced is if we get some crazy damage boost for Shadow Spell that Wild can abuse (if they even change the Wild spells for Spell schools)
I tried having fun once.
It was awful.
Soulfire dies for this card and it was worth. Just need a few more good shadow spells and lock is looking good
I didn't realise it at the first look, good catch. I though it would go infinite, thinking about base cost.
Also, 0 cost is permanent, not just for one turn. It could make tempo swings later on.
OBLIVION!
Eek. Good value tool to keep more value in the hand.
Dad Legend. Legend IV