A new Legendary Warrior Minion, Rokara, has been revealed!
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Have a sturdy Taunt 2-cost!
Seems like it activates from going face too... so it is super good.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
At first glance, this looks super weak...+1+1 isn't that of a bit deal, especially warrior has cards like shield of honor to aggro down the opponent.
Sticking a on 2 was a nice play for Aggro Rush warrior this season that I played to Legend. This card slots right in. Nice.
Dad Legend. Legend IV
Great card and its effect might spiral out of control quickly.
this is strong, if you cant remove it fast and your enemy have any minion advantage before you, then you are going to be snowballed to death
Enables Warmaul Challenger to be a massive beast of a minion. Everything else is a little too iffy as it needs them to actually survive the attack.
If it works attacking the enemy hero. Then great. If not... Too slow
Lemushki - The one and only since 2006
This seems kind of weak to me for a legendary.
Looks like it can buff itself from the text. If that's the case it's really op
Quote From burgoskidThis seems kind of weak to me for a legendary.
Then compare it to Darius Crowley and you'll see that it's much stronger
It's not a scary effect or an interesting effect, but it's a well-desired one for a healthy archetype. Cards like this, cards that build up small bits and pieces of stats and round out your board, are quite fun to play with. It's the l'il dopamine bumps that pile up with the slow accumulation of numbers. Like training a skill in Runescape!
I will say, I'm quite excited to play with Warrior on the 25th. The set mechanic, Frenzy, is just built different for Warrior. Frothing Berserker is back, Whirlwind will be around, Rokara and the new Warsong Commander fuel the rush archetype... It'll be fun!
Obviously this is built to synergize with Frenzy cards, but it's way better than just that. "Attacks and survives" doesn't mean "kills a minion" or even "attacks a minion" - your board can just go face and get buffs out of Rokara while you get extra value from your rush value trades. Seems super powerul.
That's pretty aggressively costed, useful effect, and can act as a great support for Enraged Damaged/Frenzy'd minionsThat is going to be fun!
Struggle with Heroic Galakrond's Awakening? I got your back :
The video suggests playing this alongside Blademaster Samuro. Will the order of events mean he gets the buff, THEN deals his AOE? That could be neat,
"Be excellent to each other." -Bill and Ted
This doesn't seem terrible. I could see it spiraling out of control if not removed.
Buffing up the Health of your damaged minions (self-damaged, most likely, to trigger Frenzy effects at advantageous times) while still keeping them damaged is nice, but this doesn't seem strong enough for a Legendary.
Meh. It works, but so easy to remove. You'll get one, maybe two good procs before it's dealt with.
This is kind of crazy with Warmaul Challenger, but this looks underwhelming in every other use case. Both the body and the effect look underwhelming for the cost. Rokara herself is rarely going to trade into anything and survive, and the effect doesn't make up for the body. The single +1/+1 buffs don't stack up fast enough and don't help with trades as the minions are buffed AFTER the attack and have to survive. Comparatively, Guff Runetotem's effect stacks up much faster in a given turn and is easier to achieve.
For glory, honor, and gold!
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