A new Epic Paladin Spell, Conviction (Rank 1), has been revealed!
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Insanely strong. More broken than nitroboost. And it's a holy spell.
This has good value I can it already in odd paladin
This might be the strongest ranked card so far. It will definitely see play.
The Dudes are back in town.
Conviction (Rank 1) is not very impressive, but Conviction (Rank 2) and Conviction (Rank 3) are really strong. In a proper aggro list, the Rank 2 version is basically a 1-mana Fireball right around the turn you're hoping to close the game out. And if the game goes too long, the extra 9 damage burst in the late game can help you close things out even when your opponent is starting to wear down your board.
She's totally carrying the hammer from Donkey Kong and Super Smash, and it totally makes me giggle.
This doesn't seem powerful, though. Paladin doesn't have oodles of card draw; using up a slot with this card seems like a waste. It does improve at 5 mana, but then the randomness makes efficient trades difficult. At 10 mana you might call it a finisher, but a deck which would use that finisher doesn't want the game to last that long, does it?
Perhaps Veteran Warmedic could bring life to this card, but it seems subpar as-is.
Dude paladin coming back? We will see...
Lemushki - The one and only since 2006
That's a 1-mana Bloodlust at turn 10...
It is ok, but nothing to write home about. Maybe you run it if you need more activators for Holy spell synergies
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Quote From JoeyJojo48That's a 1-mana Bloodlust at turn 10...
well not really... bloodlust gives up to 21 damage, while this at most
The fact that even as a rank 1 spell, this card is pretty good. Upgraded to rank 2 and you just got your win condition.
I expect to see this card in standard often. The removal of Blessing of Might from standard alone means this card easily slots in in aggro decks.
mini bloodlust for pally, nice to finish games fast before enemy can swing the game
1 mana bloodlust? Yes please!!!
It shouldn't be too difficult for Paladin to get some minions to stick via Divine Shield or general swarm ability, meaning this could easily represent a significant amount of damage in the mid-late game. In the early-mid game it can be paired pretty well with Animated Broomstick to provide intense board control.
Just let me get my blue jeans, book on a string, and my Donkey King hammer and I'll be right with you.
Dad Legend. Legend IV
Competes with dude paladin buffs too much
Nine damage for 1 mana is fantastic. Paladin is the new Druid (or Shaman).
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