Hear me out... Demon Hunter has very few spells right now. That means Arcane Dynamo has a large chance of pulling Inner Demon. So, Kael'thas Sunstrider - Twin Slice, Second Slice, Inner Demon, Twin Slice, Second Slice, Inner Demon, Blur, Blur, Inner Demon, Consume Magic, draw into Mana Burn, Inner Demon. Do it with Warglaives of Azzinoth, and not even a Voidlord will stop you. That's 36 or more damage.
I am aware this is a meme. I am aware that Mages become Immune, Druids have 30K armor, and Warlocks have a board full of taunts on turn 5. I am aware you need 11 cards to do this. But, I think making this dream happen is the perfect excuse for me to dip into Wild. I just wanna punch a Priest in the face, with no way for them to stop it.
Any brave souls out there who want to join me?
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
Very creative using Arcane Dynamo. I will expirament with this some when the expansion launches. However, there are 4 other Demon Hunter spells that cost 5+ mana, what are you planning on doing when you don't pull exactly 2 Inner Demons?
Carrion, my wayward grub.
I came up with it when I realised Cobalt Spellkin will always pull some combination of Mana Burn and Consume Magic, since those are the only 1 mana DH spells. I couldn't think of anything to do with that, but it got me thinking about other neutral cost-affected things, and how Demon Hunter will affect that.
Also, I'm aware this is a super meme and not exactly consistent. Maybe you build it as a tempo core, and just have the combo as a finisher. So, you still soften the opponent up with Imprisoned Antaens and other generally good cards. That way you might not need all 36 damage.
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