Highlander Galakrond Rogue

Descent of Dragons
  • Almaniarra's Avatar
    Devoted Outlander 880 1345 Posts Joined 03/21/2019
    Posted 2 years, 6 months ago

    I've built a highlander deck for rogue. I've tried highlander package on rogue last season. It had promising comboes with Zephrys The Great, Shadowstep, Spirit of the Shark but didn't go so well because of the lack of support on rogue's highlander package.

    Now I'm thinking that Dragonqueen Alexstrasza + Kronx Dragonhoof + Galakrond, the Nightmare can help the deck so much with so much lackey generation of Galakrond and huge combo potential of all of the value generation cards. I know that rogue has always best lackey generation but now it is beyond best i think.

    Anyways, the deck is here;

    Deck ID Not Found

    I am open to all suggestions because I want Highlander Rogue deck to be viable so much and want to improve the deck as much as possible.

    So, if you are also interested in Highlander Rogue, Please share your ideas + decks + replacement suggestions here to help me improve it.

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  • YourPrivateNightmare's Avatar
    Skeleton 1915 4025 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    I don't think you can run Galakrond in Highlander, as tempting as it may be.

    You will only run 4 invokers total, meaning that for a fully upgraded galakrond you'd need to play all of them beforehand (and you really don't want to play Galakrond without fully upgrading him)

    that also makes Kronx much worse, since you can't play him until you've played Galakrond.

    I tried having fun once.

    It was awful.

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  • Almaniarra's Avatar
    Devoted Outlander 880 1345 Posts Joined 03/21/2019
    Posted 2 years, 6 months ago
    Quote From YourPrivateNightmare

    I don't think you can run Galakrond in Highlander, as tempting as it may be.

    You will only run 4 invokers total, meaning that for a fully upgraded galakrond you'd need to play all of them beforehand (and you really don't want to play Galakrond without fully upgrading him)

    that also makes Kronx much worse, since you can't play him until you've played Galakrond.

    That's why I have Spirit of the Shark + Cobalt Spellkin in the deck at the first place. I've thought that I may trigger twice battlecry minions and Cobalt Spellkin might give me [Hearthstone Card (Praise Galakrond) Not Found]. That's rng tho.

    Also I've thought like that; Kronx Dragonhoof isn't in the deck because of creating a combo with Galakrond, the Nightmare but Galakrond is in the deck just because of Kronx Dragonhoof and lackey generation.

    So the thought behind Galakrond isn't using it for activating a combo, it is there just because of the battlecry of Kronx.

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  • YourPrivateNightmare's Avatar
    Skeleton 1915 4025 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago
    Quote From Almaniarra
    Quote From YourPrivateNightmare

    I don't think you can run Galakrond in Highlander, as tempting as it may be.

    You will only run 4 invokers total, meaning that for a fully upgraded galakrond you'd need to play all of them beforehand (and you really don't want to play Galakrond without fully upgrading him)

    that also makes Kronx much worse, since you can't play him until you've played Galakrond.

    That's why I have Spirit of the Shark + Cobalt Spellkin in the deck at the first place. I've thought that I may trigger twice battlecry minions and Cobalt Spellkin might give me Praise Galakrond. That's rng tho.

    Also I've thought like that; Kronx Dragonhoof isn't in the deck because of creating a combo with Galakrond, the Nightmare but Galakrond is in the deck just because of Kronx Dragonhoof and lackey generation.

    So the thought behind Galakrond isn't using it for activating a combo, it is there just because of the battlecry of Kronx.

    fair enough. I still believe that there's no real reason to run Galakrond, even if it makes togwaggle more consistent.

    I'd rather run Candle Breath since you already have a pretty good dragon package. Add Waxadred and maybe even Gral (it's draw + a big body with all those big minions in the deck) and you have the draw 3 effect without having to run either the Galakrond package or Togwaggle (which frees up space for more lowcost minions, which will be necessary. Right now your deck is very greedy)

    I tried having fun once.

    It was awful.

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