Descent of Dragons: Arena Impact

Descent of Dragons
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Descent of Dragons Logo

    Descent of Dragons is Hearthstone's 13th expansion and is set to release on December 10, 2019.


    Quick Info

    • Pre-order bundles return, with more card packs than usual (60 & 100)!
    • Every class will be getting a legendary Dragon! In fact, this expansion will have the most Dragons out of any set.
    • New Keyword: Invoke - Upgrade the mighty Galakrond! Playing these cards will also cast his Hero Power.
      Galakrond and Invoke cards will not be available in Arena (source).
    • New Keyword: Sidequests - Similar to quests except they don't start in your hand and can be played alongside active quests.
      Sidequests will be available in Arena (source).
    • New Mechanic: Explorers - Dragon cards for the non-evil classes which Discover a Dragon alongside another, class-themed effect.
    • New Mechanic: Breaths - Spells that make use of Dragon-holding mechanics to power-up their effects.
    • A solo adventure will be launching in January 2020. It is linear rather than a dungeon run.
    • More free stuff than ever before including 5 Legendaries.

    Arena Drafting Pool

    The card pool for drafting will change to include the following sets:

    • Basic
    • Classic
    • Blackrock Mountain
    • The Grand Tournament
    • One Night in Karazhan
    • Knights of the Frozen Throne
    • Rastakhan's Rumble
    • Descent of Dragons

    This thread is dedicated to discussing the impact of these cards on the ARENA environment.

    NEW! We are adapting to a new scoring system -1 being the worst and 5 being the best score- to get in line with the general scoring system on the site!

    Click below to see how Arena Mods at Out of Cards rated the cards revealed so far!

    DoD Spreadsheet

    You can read everyones detailed card evaluation by clicking on their pictures.

    SintiBoozorAbusingKel


    Below you will find links for all of the cards that have been revealed so far.

    DruidHunterMage

    PaladinPriestRogue

    ShamanWarlockWarrior

    Netural

    This is a work in progress!


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    DoD Out of Cards Rankings

    Card NameSintiBoozorAbusingKel(AVG)
    LEGENDARY    
    Deathwing, Mad Aspect555 
    Dragonbane455 
    Malygos, Aspect of Magic554 
    Nozdormu the Timeless455 
    Sathrovarr454 
    Waxadred555 
    Ysera, Unleashed444 
    008    
    009    
    010    
    011    
    012    
    013    
    014    
    015    
    016    
    017    
    018    
    019    
    020    
    021    
    022    
    023    
         
    EPIC    
    Fate Weaver*xxxx
    Toxic Reinforcements211 
    Umbral Skulker*xxxx
    Veiled Worshipper*xxxx
    028    
    029    
    030    
    031    
    032    
    033    
    034    
    035    
    036    
    037    
    038    
    039    
    040    
    041    
    042    
    043    
    044    
    045    
    046    
    047    
    048    
    049    
    050    
    051    
    052    
         
    RARE    
    Breath of Dreams222 
    Dragon's Hoard434 
    Dragonblight Cultist*xxxx
    Lightning Breath444 
    Molten Breath443 
    Phase Stalker343 
    Seal Fate*xxxx
    Time Rip*xxxx
    061    
    062    
    063    
    064    
    065    
    066    
    067    
    068    
    069    
    070    
    071    
    072    
    073    
    074    
    075    
    076    
    077    
    078    
    079    
    080    
    081    
    082    
    083    
    084    
    085    
    086    
    087    
         
    COMMON    
    Azure Explorer344 
    Candle Breath333 
    Corrosive Breath543 
    Devoted Maniac*xxxx
    Dwarven Sharpshooter555 
    Emerald Explorer555 
    Evasive Drakonid555 
    Fiendish Rites*xxxx
    Learn Draconic122 
    Praise Galakrond!*xxxx
    Primordial Explorer555 
    Sand Breath444 
    Shield of Galakrond*xxxx
    Twin Tyrant555 
    102    
    103    
    104    
    105    
    106    
    107    
    108    
    109    
    110    
    111    
    112    
    113    
    114    
    115    
    116    
    117    
    118    
    119    
    120    
    121    
    122    
    123    
    124    
    125    
    126    
    127    
    128    
    129    
    130    
    131    
    132    
    133    
    134    
    135    

    * = non-draftable cards


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Druid

    Ysera, Unleashed Card Image Breath of Dreams Card Image Emerald Explorer Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Hunter

    Dragonbane Card Image Toxic Reinforcements Card Image Phase Stalker Card Image Corrosive Breath Card Image Dwarven Sharpshooter Card Image Primordial Explorer Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Mage

    Malygos, Aspect of Magic Card Image Azure Explorer Card Image Learn Draconic Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Paladin

    Nozdormu the Timeless Card Image Sand Breath Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Priest

    Galakrond, the Unspeakable Card Image Fate Weaver Card Image Time Rip Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Rogue

    Galakrond, the Nightmare Card Image Waxadred Card Image Umbral Skulker Card Image Seal Fate Card Image Dragon's Hoard Card Image Candle Breath Card Image Praise Galakrond! Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Shaman

    Lightning Breath Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Warlock

    Galakrond, the Wretched Card Image Veiled Worshipper Card Image Dragonblight Cultist Card Image Fiendish Rites Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Warrior

    Deathwing, Mad Aspect Card Image Molten Breath Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    Neutral

    Sathrovarr Card Image Devoted Maniac Card Image Evasive Drakonid Card Image Shield of Galakrond Card Image Twin Tyrant Card Image


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 2 weeks ago

    DoD Sinti's Rankings

    Legendary

    • Deathwing, Mad Aspect (5/5): Most likely a full board clear, potentially can leave a body behind. Do keep in mind it attacks ALL minions. That means your minions as well!
    • Dragonbane (4/5): Decent 4-drop with an upside. Mech tag can be relevant and ability that can snowball, if left unchecked.
    • Galakrond, the Nightmare (x/5): Not draftable in Arena.
    • Galakrond, the Unspeakable (x/5): Not draftable in Arena.
    • Galakrond, the Wretched (x/5): Not draftable in Arena.
    • Nozdormu the Timeless (4/5): I actually think this is a very good card for arena, but as a cheap 8/8 in the late game, not as a 4-drop. You shouldnt try to draft a heavy deck and try to play this on T4, you will probably lose 3 times in a row. Just treat it like a Sea Giant or something. You get a cheap 8/8 to tempo out later.
    • Malygos, Aspect of Magic (5/5): Decent body for the cost i guess, tho shitty stat distribution. But powerful ability.
    • Sathrovarr (4/5): Pretty strong win more card. It does require a setup, but can do a lot for you.
    • Waxadred (5/5): Very good 5-drop that can return for free in the future. Yup, me like. Not to mention the dragon tag.
    • Ysera, Unleashed (5/5): I cant believe they made an even slower version of Ysera, but here we go! Still, it is a pretty powerful effect and 7 cards shuffled means there is a good chance you will benefit from it quite fast on average. It should create a kind of clock on your opponent in which he needs to kill you or be in a very commanding position to not die to this ability.

    Epic

    • Fate Weaver (x/5): Not draftable in Arena.
    • Toxic Reinforcements (2/5): I would say this card will depend on your draft. Rather easy requirement to get some tokens on the board that will eventually push 6 face damage on your opponent. But you do have to give up the card and if you get it in the late game, waiting 3 turns to finish this and then probably at least extra turn to kill off Leper Gnomes might be way too slow. And playing this early, you dont want to Hero Power early. So yeah, probably just a bad card overall, but it might fit into a smorc deck.
    • Umbral Skulker (x/5): Not draftable in Arena.
    • Veiled Worshipper (x/5): Not draftable in Arena.

    Rare

    • Breath of Dreams (2/5): Pretty good for dragon decks, but without it, it just cycles itself for 2 mana. I dont think you will draft this without already having plenty of dragons.
    • Dragon's Hoard (4/5): Very strong card advantage card, but as with its predecessors (Hallucination, Journey Below), it is anti-tempo, which is not exactly how you want to play as a Rogue. So not always such an obvious auto-pick.
    • Dragonblight Cultist (x/5): Not draftable in Arena.
    • Lightning Breath (4/5): Shadow Bolt that can become a mini-Flamestrike, and hitting 3 minions is usually plenty. Super strong card, if you have some dragons.
    • Molten Breath (4/5): Pretty good removal option with a potential bonus.
    • Phase Stalker (3/5): Good 2-drop with a potential upside. Beast tag is always nice in Hunter. Cool.
    • Seal Fate (x/5): Not draftable in Arena.
    • Time Rip (x/5): Not draftable in Arena.

    Common

    • Azure Explorer (3/5): One of the weaker "discover a dragon" minions so far. The Spell Damage is nice, but on such a weak body and on such a "costly" card, might not be easy to get much use of that. Still, the battlecry provides card advantage, you wont be too sad to see this card. I guess the closest comparison in tempo/card advantage might be Tomb Spider, which is a pretty decent card overall.
    • Candle Breath (3/5): Worse Sprint without Dragons. Beyond broken with Dragons.
    • Corrosive Breath (5/5): Good (early game) removal. The bonus effect isnt important, but i guess it is nice.
    • Devoted Maniac (x/5): Not draftable in Arena.
    • Dwarven Sharpshooter (5/5): Love child of Steamwheedle Sniper and Candleshot. Dont ask. Super powerful 1-drop with an amazing ability relevant in any stage of the game.
    • Emerald Explorer (5/5): Insane card. Amazing taunt, Dragon tag and provides card advantage. Holy hell.
    • Evasive Drakonid (5/5): Super powerful taunt. War Golem is crying in a corner and will probably not get over this, ever.
    • Fiendish Rites (x/5): Not draftable in Arena.
    • Learn Draconic (1/5): This one is actually pretty bad for arena. It would be barely playable, if it was just "spend 8 mana", but on spells specifically? Nope.
    • Praise Galakrond! (x/5): Not draftable in Arena.
    • Primordial Explorer (5/5): Very good card. Emperor Cobra that lets you discover a Dragon. Cobra was already a decent minion on its own, this one pushes it to the top.
    • Sand Breath (4/5): Nice little buff that can help your minions survive trades. If you have dragons, this becomes 10x more powerful.
    • Shield of Galakrond (x/5): Not draftable in Arena.
    • Twin Tyrant (5/5): HOLY HELL. Rember Bomb Lobber? How about with Brann effect, 8 more stat points and a dragon tag for just 3 more mana? Yup. This card is gonna make you cry, mark my words. With all the discover a dragon effects, you will see this often. And it will hurt.


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • AbusingKel's Avatar Global Moderator 145 122 Posts Joined 02/02/2019
    Posted 2 weeks ago

    DoD AbusingKel's Rankings

    Legendary

    Deathwing, Mad Aspect - 5 - Massive stats for the cost and it can be used as a board wipe. The downside (hitting your own minions) is easily mitigated by trading first and that improves your chances of making this big body stick after it finishes off the remaining board.

    Dragonbane - 5 - Obviously not something you want to play on curve but it's still a solid vanilla if you're forced to do so. This is a persistent ability... and an incredibly strong one. Really cool card and concept.

    Malygos, Aspect of Magic - 4 - Very powerful card. Upgrade spells look good (until I get all garbage options) and the 8 health makes it a solid trader. There's no guarantee you'll have the dragon support in your draft so it's a slight downgrade in the score b/c it's a big hit to the value if you don't get the battlecry.

    Nozdormu the Timeless - 5 - Stupid good card, especially since you drop this massive body THEN it resets your mana to play more around it. This will feel alot like an on curve flappy bird back in Un'Goro.

    Sathrovarr - 4 - Some chance to be unplayable since you must have at least a decent minion to copy. With the cards we've seen released already, it's likely you've got something viable to target, though.

    Waxadred - 5 - All these legendary dragons are insane. Low cost, high stats, powerful abilities. Old Waxie is right on par with the other class dragons.

    Ysera, Unleashed - 4 - The on-drawn dragons are a huge tempo gain but it's a delayed return and is random. Still, this will provide some trollden moments when players flip 3-4 huge dragons to start their turn.

    Epic

    Toxic Reinforcements - 1 - Spend 1 mana to lose tempo in order to gain (some time later in the game) 3 minions you wouldn't draft, in a format where using your hero power is even more tempo lost.

    Rare

    Breath of Dreams - 2 - Constructed ramp druid has always been a personal favorite and I'm excited to build a full blow dragon version. In constructed. In arena, it's a bad card unless you've got a ton of dragons and can snag this late in the draft.

    Dragon's Hoard - 4 - A narrowed-pool version of Hallucination that should yield a very strong minion.

    Lightning Breath - 4 - Already a decent cost for the damage and the upside is a board flipping effect.

    Molten Breath - 3 - Warrior has strong removal options and the armor gain is never a game changer. Good card but nothing spectacular.

    Phase Stalker - 3 - Most likely a vanilla 2/3 for 2. The beast tag and ability are a decent bonus and it'll be a nice tempo piece in decks that get secrets to support it.

    Common

    Azure Explorer - 4 - Discovering a dragon is great but the tempo loss hurts and the spell damage boost is generally irrelevant.

    Candle Breath - 3 - Decent card draw that requires a trigger to be as good as Arcane Intellect.

    Corrosive Breath - 3 - Decent but without the trigger it's just a average card.

    Dwarven Sharpshooter - 5 - Stud 1/3 for 1. I thought the dev team realized long ago that stud 1 drops were a bad thing for the game?

    Emerald Explorer - 5 - Wow. Prepare to face a ton of these. This is Spikeridged Steed level busted.

    Evasive Drakonid - 5 - Great card. Big bodied game stalling nuisance that we will see plenty of as a common.

    Learn Draconic - 2 - Spells aren't always easy to come by in arena so the draft has to support this. It's cheap for a 6/6 some time later in the game but the tempo loss will hurt. I can definitely see this becoming an auto-pick if it finds its way into the bottom bucket, though.

    Primordial Explorer - 5 - Poisionous minions have always been excellent in arena. This one has a tremendous upside and is a common. Scary little fella...

    Sand Breath - 4 - Solid buff that requires the trigger to be a big impact. Still a very good card as a low-cost way to trade favorably.

    Twin Tyrant - 5 - Bonkers. The dragons are looking crazy strong and this one can easily flip a board. As a common.

    Now you kids are probably saying to yourselves, "Hey Matt, how can we get back on the right track?" 

    0
  • Boozor's Avatar Global Moderator 65 29 Posts Joined 03/14/2019
    Posted 2 weeks ago

    DoD Boozor's Rankings

    Legendary

    • Deathwing, Mad Aspect (5) - 8 mana 12/12 on empty board. Huge come back card, less good if ahead.  
    • Dragonbane (5) - 6 mana, 7 face damage on empty board. Otherwise, better Auchenai Soulpriest ability. Insane card.  
    • Nozdormu the Timeless (5) - Basically a 4 mana 8/8 in the mid/late game. Even turn 4, it's not easy to respond to an 8/8 without minions on the board or removal in hand even with 10 mana available.  
    • Malygos, Aspect of Magic (5) - Upgraded spells are very powerful. Body is fair. Ability should trigger fairly consistently.  
    • Sathrovarr (5) - Lots of Value packed into this card. Draw a card + 2x bodies for 9. Potential to blow a game open.  
    • Waxadred (5) - Over sized body, but weak health makes it more manageable. Deathrattle is solid delayed upside.  
    • Ysera, Unleashed (4) - Lots of value in this card and future tempo, but the initial body lacks is weak for a 9 drop and without initiative makes it less powerful. The value and tempo gained by the 7 dragon draws will make it up if you draw 1, let alone more. 

    Epic

    • Toxic Reinforcements (1) - Generally garbage, 3 turns of hero powering is reserved for the late game, is this worth a card in the late game? Hell no. 

    Rare

    • Breath of Dreams (2) - 2 mana cycle a card, so pretty bad. Really good if you open with this for ramp.
    • Dragon's Hoard (3) - Will be higher value then other discover cards, although, less flexible if you needed an answer, as opposed to a value minion.  
    • Lightning Breath (4) - Very solid, and potentially a 3 mana mini Flamestrike. Can be insane.  
    • Molten Breath (4) - Good removal card. Armor bonus is less valuable in Warrior.  
    • Phase Stalker (4) - Deck thinning for 2 mana, as well as some value. Otherwise generic 2 drop beast which is good for Hunter.  

    Common

    • Azure Explorer (4) - Cycles itself and cheap enough to spell damage boost cards in a relevant class. Body is on the weaker side, but the dragon discover is high value.  
    • Candle Breath (3) - Fine card, 3 for 3 is great upside, but not game breaking.  
    • Corrosive Breath (4) - Solid removal for cost, with upside that could matter.  
    • Dwarven Sharpshooter (5) - Premium 1 drop that improves your hero power and protects itself from 2 drops. 
    • Emerald Explorer (5) - Bonkers card. Properly statted with high value battlecry. 
    • Evasive Drakonid (5) - Another bonkers card. There's a reason not many large untargetable minions exist, it blows out games. This will likely do that. It's a common so it will be in Arena a lot.  
    • Learn Draconic (2) - Redeeming factor is you can play this on turn 9 and spend 8 mana worth of spells for a free 6/6. It's controllable to an extent which keeps this from being total garbage.  
    • Primordial Explorer (5) - How did Emperor Cobra get a discover effect. Makes no sense. Insane power creep.  
    • Sand Breath (4) - Busted in the first couple turns. Less good late, but the shield has value in the late game. 
    • Twin Tyrant (5) - A better Multi-Shot attached to a fair 7 drop for 8 mana. Massive threat that will lately win games when played.  

    #1 Arena Player in North America Aug'18  

    #2 Nov'18, #2 July'19

    Arena Stream: www.twitch.tv/boozor

     

    1
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 1 week, 6 days ago

    Welcome to our Descent of Dragons Arena Impact Thread!

    We will again evaluate and go over each card to give you an insight about how we think it might do in the Arena environment. Feel free to join us and share your thoughts on the cards!


    So far we are unsure if Galakrond and Invoke minions, as well as Sidequests, will be draftable in arena.

    My personal opinion is that Galakrond and Invoke minions will get the C'thun + C'thun followers treatment, meaning these will in fact not be in the drafting pool at all.

    Both revealed Sidequests seem like they shouldnt be impossible to complete in arena, Hunter one having a lot easier requirement tho. And with them not being treated as "unique", since you can have more than one copy of them in the deck, so possibly even more than two in arena, i'd wager these will be regular spells in the pool. But we shall see.


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 1 week, 6 days ago

    Looking at the revealed minions so far, the Dragons will once again reign supreme in arena and dragon synergy will be a strong one. But even just the new "Discover a dragon" theme gives powerful tools via pretty strong card generators. And some of the new dragons, for example Emerald Explorer, Evasive Drakonid or Twin Tyrant especially, will be a super powerful cards in arena.

    And with influx of new dragons, some old heavy hitters will probably punch you in a gut very often, since there will be plenty of triggers. How about Crowd Roaster, Book Wyrm or Blackwing Corruptor? Yuck!

    Oh and my personal nemesis - Netherspite Historian. I guess i wont no longer be able to be mad about ppl actually drafting this, since dragons will be plentiful.

    I guess the only consolation is, Drakonid Operative isnt going to be around ... this time.


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    1
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 1 week, 5 days ago

    Mike Donais confirmed on reddit, that Galakrond and Invoke cards will not be in the Arena, not even the Discover pool. Sidequests will be. Thanks Boozor for asking important questions! :)

     


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • AbusingKel's Avatar Global Moderator 145 122 Posts Joined 02/02/2019
    Posted 1 week, 4 days ago

    The dragons are powerful, as they should be in an game because dragons are awesome. Without seeing it in play even once, I'd say Emerald Explorer needs an arena nerf. :D

    Right now the sample size is small but the commons are very strong. Whenever we see lots of strong, common cards in a set, it translates to a big shakeup for the arena meta. 

    I'm very curious to see if the set gets balanced out with more reveals. 

    Now you kids are probably saying to yourselves, "Hey Matt, how can we get back on the right track?" 

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 1 week, 4 days ago
    Quote From AbusingKel

    Nozdormu the Timeless - 5 - Stupid good card, especially since you drop this massive body THEN it resets your mana to play more around it. This will feel alot like an on curve flappy bird back in Un'Goro.

    Candle Breath - 3 - Decent card draw that requires a trigger to be as good as Arcane Intellect.

    @Nozdormu - are you sure it refreshes your Mana Crystals? Cause based on the text on Mojomaster Zihi and Astral Communion for example, i dont think so. Still a good arena card, but i dont think it works like you suggest, that would be beyond busted.

    @Candle Breath - just a nitpick, it draws 3, so with a dragon, it is better than Arcane Intellect :) Still probably an average rating anyway, since the requirement is draft dependant.


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    1
  • Boozor's Avatar Global Moderator 65 29 Posts Joined 03/14/2019
    Posted 1 week, 4 days ago

    Fairly certain when you play Nozdomu you will gain empty crystals until both players reach 10. 

    Your opponent will get to use the full 10 crystals FIRST.  

     

    #1 Arena Player in North America Aug'18  

    #2 Nov'18, #2 July'19

    Arena Stream: www.twitch.tv/boozor

     

    0
  • Demonxz95's Avatar Content Squad Honorary Explorer 315 339 Posts Joined 03/19/2019
    Posted 1 week, 4 days ago
    Quote From Boozor

    Fairly certain when you play Nozdomu you will gain empty crystals until both players reach 10. 

    Your opponent will get to use the full 10 crystals FIRST.  

     

    Yes, the Mana Crystals are indeed empty.

    Although to be fair, they didn't phrase the effect very well to imply this.

    No, that's wrong!

    0
  • sinti's Avatar Global Moderator COMMENT_COUNT_900_HS 545 932 Posts Joined 10/20/2018
    Posted 1 week, 4 days ago
    Quote From Demonxz95
    Quote From Boozor

    Fairly certain when you play Nozdomu you will gain empty crystals until both players reach 10. 

    Your opponent will get to use the full 10 crystals FIRST.  

    Yes, the Mana Crystals are indeed empty.

    Although to be fair, they didn't phrase the effect very well to imply this.

    I mean i can see how it can look confusing, but when you look at the rest of the cards that give Mana Crystals, they are quite consistent about phrasing giving full or empty ones. I guess Zihi was first to read "set", but it is a precedent for Nozdormu and they do follow it again, so id say in the end, no confusion here :)


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.