Quote From iWatchUSleepQuote From HarpomandrakeQuick question for the more experienced wild players out there do I get a season chest for wild too or is that too much to ask!?You only get one chest based on the highest rank that you reached in either format.
Quote From HarpomandrakeQuick question for the more experienced wild players out there do I get a season chest for wild too or is that too much to ask!?
Quick question for the more experienced wild players out there do I get a season chest for wild too or is that too much to ask!?
You only get one chest based on the highest rank that you reached in either format.
Thanks for letting me know. Next question in conjunction to this; if Wild is my higher ranks is there a chance of getting gold cards from older sets
Being a f2p cause when u have most cards u basically cant be screwed by a new exp cause they dont impact much on wild meta. 1 or 2 additiona per tier 2 and 1 deck and thats it.
Quote From Harpomandrake
Wish it was the case.
had a nice deck in standard that lacked a bit and did see it´s easy to make it wild with 2-3 rare and 2 epic to craft. Had not much wild cards and disenchanted a lot but had important pieces left like N'zot. Made it and shot me from 25-4 in a month with it .... I did not disenchant good cards (especially from main classes) and realy like the possible diversity. Just when going R4 and better a lot of my decks go to 50% winrate and thus stuck constantly meeting T1 decks.
big priest got me into wild. i like the deck
For me it's the freedom to build anything I can image, and the fact that you can play some non meta deck and still being strong.
I dont normally play wild but this exp missed playing warlock and priest
For me, it is the ability to access the each archetype's full potential. For eg, the upcoming set has a lot of Taunt support for Warriors and that Taunt synergy can be best seen with Quest Warrior and other Wild Taunts. I hope that answers your question.
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I can come up with something that's unorthodox. Say, I made an Elemental Paladin. Who could have thought that 😁
Quote From EsparantaQuote From HarpomandrakeThanks for letting me know. Next question in conjunction to this; if Wild is my higher ranks is there a chance of getting gold cards from older setsWish it was the case.
Booooo! I was hoping it would feed me some old golds. I'll have to craft them instead.
On the bright side I'm a Wild convert for the foreseeable future.
I have been playing HS since Curse of Naxxramus and i’ve Climbed my way up to the higher ranks of Standard. (Rank 5-Legend) Once you get to rank 5 and above, you start running into a lot of the same decks that are copy and pasted. This isn’t necessarily a bad thing but it can get a bit boring and perhaps a bit predictable.
To change the monotony of the game I decided to dive into wild where the only limit is the amount of cards you can put into the deck! There are are hundreds of different archetypes that you wouldn’t even see in Standard! Sure you have some of the people who play Big EZ priest and odd Paladin but there are many others trying neat ideas that inspire me to play them.
To summarize, I play wild for 2 Reasons: 1. A nice change of Pace with a bit more Variety. 2. The Suprise factor of “What kind of deck is my Opponent playing?” The second Reason comes up more than people realize. As an example If you queue into standard ranked and was Matched up with a Warrior you would only assume that it could either be Bomb warrior or Control. In wild you wouldn’t know if you wouldn’t know if you would go from Taunt warrior to Patron Warrior to even Pirate warrior! Wild makes the cogs in my head start turning and it has become an enjoyable experience against any class
Sometimes it's easy quest completion. Other times it's that I find farming wins easier with wild decks for certain classes. For instance I made the goal to try and get golden shaman before the next expansion. Since I had a very strong control deck I could get wins, but not quickly. I swapped over to wild and pounded through wins with murloc farming in no time. I could win 3-4 games in wild before 1 with my control deck in standard.
This will sound weird but I come back for Forge of Souls. After one of those "Play x weapons", I tested some weapon based warrior, and even that it wasn't the most competitive It was fun (even reach rank 10 so not that bad).
I still play more standard, but this make me feel like there is some space for fun decks in Wild.
Give Nozdormu his 15 real seconds!
For me it was the urge to jam some Murloc Shaman at the start of Ungoro.
I had a blast just hurting people with Everyfin is Awesome and Old Murk-Eye. It was quite a fun meta to be in, until (broken record alert) Big Priest showed up and effectively killed most control strategies.
I dont like being restricted by time and it has the cards I love that rotated out
Mo mo money, didn't want to spend more money to get a a full set of each expansion on launch, and I have a nice wild collection (all adventures playing since blackrock and dusting only duplicates, after nerfs and after each year rotation) because my main attraction to the game was collection cards and playing dumb fun decks.
I got into wild when I experienced my first rotation with Un'goro. I had spent time collecting cards from sets like Gold Gods and MSoG, and wasn't about to just stop playing with them. Wild was the way to do that.
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I've been playing Wild since Ungoro, because I missed my Reno decks and my Aviana-Kun-Malygos Druid that rotated out.
Quote From murlocleaderbig priest got me into wild. i like the deck
So, do you like overpowered and super annoying decks that require no thinking at all? Seriously, bro? :/ Why??? (Honest question here)
Quote From Sherman1986Quote From murlocleaderbig priest got me into wild. i like the deckSo, do you like overpowered and super annoying decks that require no thinking at all? Seriously, bro? :/ Why??? (Honest question here)
because i enjoy playing the deck
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