Just fought the second plague lord for the first time and was almost able to kill him with my 35 attack Phaoris' Blade. Then he played Spreading Madness while he had 3 health and I had 1 (+some big minions on the board). Props to the AI for playing to his outs I guess? lol
Regardless I've been having a lot of fun with the tombs of Terror so far, feel free to share your crazy experiences as well. :)
see the positive side: that boss now has a sick clip for his highlight reel
I tried having fun once.
It was awful.
And at least you only have to sneeze on him next time.
Quote From OmarComingAnd at least you only have to sneeze on him next time.
Yeah that'll be an epic fight.
Quote From MaregaF?
Alt + F4 - while in game - for best results
Struggle with Heroic Galakrond's Awakening? I got your back :
The bossfights are great! I love the feeling of progression when you go through the differnet phases, fits right into my newly found wow classic obsession. They created some very unorthodox situations there.
Killed both on the first try but i guess i got a little lucky. Looking forward to heroic!
Plague of murlocs died to tons of murlocs from Finnley :P my little guys were poisonous though, great combo!
Plague of madness was a little dull. The „discover a battlecry card“ heropower paired with double battlecry was infinite value against allmost infinite removal
Winner winner chicken dinner
I‘ll add some criticism here. The similaritys to Dalaran Heist are huge (as expected). I don’t talk about the final bosses, they are great!
They added tons of hero powers, treasures and passive abilitys to explore and that surely is fun. But at the same time, all of it feels irrelevant. You can beat half of the bosses without any hp‘s being used. The treasures are mostly giant value or tempo generators in different forms and colours. The friendly inn-counters are pretty much the same. I didn’t even percieve the dual class aspect.
Allthough many larger and smaller details are different, it certainly feels the same for me.
Don‘t get me wrong, i don’t expect them to reinvent the wheel but the cost is not justified. Lock the content behind HARD challenges and sell bypass keys or something to satisfy activision.
Now it feels more like a fancy way to buy 12 overpriced packs, spread over 4 weeks wayyyyy after release when most crafting has been done.
Maybe heroic will be more satisfying. I
Cool. Kinda messed up by the devs of CoD
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