When you're playing control and finally pushed the perfect amount of board pressure to win next turn but your opponent's The Juggernaut pulled the GorehowlMr. Smite combo for your opponent to burst you down.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL) Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
allthehypeCrossroads Historian 630733 PostsJoined 07/26/2019
Posted 2 months ago
More than half of my games (Standard) are vs. Control Warrior and I'm really tired of it. I do think that control decks should be viable in every meta, but spending a majority of my gaming time silently watching armor gain and board wipes to eventually die to a 1-mana Mr. Smite if I'm not fast enough is just tiresome.
More than half of my games (Standard) are vs. Control Warrior and I'm really tired of it. I do think that control decks should be viable in every meta, but spending a majority of my gaming time silently watching armor gain and board wipes to eventually die to a 1-mana Mr. Smite if I'm not fast enough is just tiresome.
...the other half is the damn warlock with curses or murlocs, then the op mech mage...
So much variety in this game....so easy to netdeck, cause they all play the same.. It's not fun anymore.
The HS team is full of a bunch of morons and I hate all of their decisions. Fuck the entire year of the Gryphon, literally killed Hearthstone. I can’t even enjoy playing the game now because of stupid cards made in that year. Curse of Agony, Jayce, Kazakuzan and fucking Cariel. All of them can go and fuck off
DaowenHero of Warcraft 925233 PostsJoined 03/19/2019
Posted 1 month, 2 weeks ago
ok you done it mr warlock...embarrassing the game has come to this point. I won't let you ruin my enjoyment in HS anymore, i will just concede against every freaking warlock i come up to until this idiotic curse lock and quest-curse lock is fixed. And don't come with get gud this has nothing to do with a cardgame anymore.
So, they actually removed Battleground perks from Mega Bundle without giving any replacement?
I guess this is why people never stop calling Blizzard greedy.
EDIT, didn't they know that giving more to the players equal more praises and likes? And with those comes more incentive to bring friends to play? Just like what they did with this Summer Sale. Aaaand like always, Hearthstone wasn't a part of it.
My stupid ass played in the arena and duels using a free pass and got 45 gold. Now I always have 45 gold left. Support can neither take 45 gold, nor give me 5 gold. I don't want to try to get the right amount of gold in the arena at all. Who even came up with such stupid awards?
Did anyone have a proof counter for Waygate Quest Mage? I'm tired of cursing so much from seeing them play their turn over and over again. So much worse than Solitaire deck in the past. That 8 card requirement is bullshit. They can coin and coin every f* turn. Not even aggro can do a thing because they can just tutor a 0 cost IceBlock to prevent death.
EDIT: And I've also tried Unseen Saboteur. Nope, it's not really a solution, because it's random, and they can play Waygate the same turn they finish the Quest.
First day of new expansion and my opponent is playing....*drumroll*.... Mill Rogue. Wow, talk about peak release day experience.
Also, I tricked that player 4 times with Suspicious Usher and got 0 achievement progress. HS and bugs, name a more iconic duo. But hey, since the expansion had a cool theme, they got a lot of money for it so hurray marketing department, you got a bonus! Shame it came right out of the QA budget but oh well, can't have money for everything, amirite?
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL) Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
allthehypeCrossroads Historian 630733 PostsJoined 07/26/2019
Posted 1 week, 2 days ago
Quote From ElSabidon Also, I tricked that player 4 times with Suspicious Usher and got 0 achievement progress.
Weirdly enough, I got a tick on that achievement without playing an usher but by guessing right when my opponent played one. Or guessing wrong, I went 1-1 with guesses in that game. So it’s probably working the other way around.
The abbreviation for the new Druid deck is D Druid, because you probably have to be a massive dickhead to play this deck.
Quest Hunter has not been nerfed whatsoever, because we all know people who play this deck can only count up to 2, and any higher would be confusing for them.
People who play Imp Warlock probably only like to play a deck with minions the same size as their dick.
Skeleton Mages... I ain't got anything to say, you guys are pretty cool.
When you're playing control and finally pushed the perfect amount of board pressure to win next turn but your opponent's The Juggernaut pulled the Gorehowl Mr. Smite combo for your opponent to burst you down.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Ouch. That hurts.
The pleasure is mine.
My last standard decks: nothing special right now.
so fed up with warlock and their cheap curses
I'm not online
it's just your imagination
I'm sorry about all the Curses. I'm only playing that deck for the achievement.
Hi again, just here to say Mr Smite is a stupid card and I hope whoever greenlit it and designed it gets really bad diarrhoea
This ain't no place for a hero
can someone explain to me the appeal of mill rogue? it just sounds boring and unfun for both players and a waste of time.
More than half of my games (Standard) are vs. Control Warrior and I'm really tired of it. I do think that control decks should be viable in every meta, but spending a majority of my gaming time silently watching armor gain and board wipes to eventually die to a 1-mana Mr. Smite if I'm not fast enough is just tiresome.
...the other half is the damn warlock with curses or murlocs, then the op mech mage...
So much variety in this game....so easy to netdeck, cause they all play the same..
It's not fun anymore.
I'm not online
it's just your imagination
The HS team is full of a bunch of morons and I hate all of their decisions. Fuck the entire year of the Gryphon, literally killed Hearthstone. I can’t even enjoy playing the game now because of stupid cards made in that year. Curse of Agony, Jayce, Kazakuzan and fucking Cariel. All of them can go and fuck off
This ain't no place for a hero
ok you done it mr warlock...embarrassing the game has come to this point.
I won't let you ruin my enjoyment in HS anymore, i will just concede against every freaking warlock i come up to until this idiotic curse lock and quest-curse lock is fixed.
And don't come with get gud this has nothing to do with a cardgame anymore.
I'm not online
it's just your imagination
So, they actually removed Battleground perks from Mega Bundle without giving any replacement?
I guess this is why people never stop calling Blizzard greedy.
EDIT, didn't they know that giving more to the players equal more praises and likes? And with those comes more incentive to bring friends to play?
Just like what they did with this Summer Sale. Aaaand like always, Hearthstone wasn't a part of it.
Knowledge is Power
My stupid ass played in the arena and duels using a free pass and got 45 gold. Now I always have 45 gold left. Support can neither take 45 gold, nor give me 5 gold. I don't want to try to get the right amount of gold in the arena at all. Who even came up with such stupid awards?
Illuminate or Neptulon the Tidehunter bluntly has to go in Wild. Big Shaman went away for a lot less than this insanity at turn 5.
Did anyone have a proof counter for Waygate Quest Mage? I'm tired of cursing so much from seeing them play their turn over and over again. So much worse than Solitaire deck in the past. That 8 card requirement is bullshit. They can coin and coin every f* turn. Not even aggro can do a thing because they can just tutor a 0 cost IceBlock to prevent death.
EDIT: And I've also tried Unseen Saboteur. Nope, it's not really a solution, because it's random, and they can play Waygate the same turn they finish the Quest.
Knowledge is Power
First day of new expansion and my opponent is playing....*drumroll*.... Mill Rogue. Wow, talk about peak release day experience.
Also, I tricked that player 4 times with Suspicious Usher and got 0 achievement progress. HS and bugs, name a more iconic duo. But hey, since the expansion had a cool theme, they got a lot of money for it so hurray marketing department, you got a bonus! Shame it came right out of the QA budget but oh well, can't have money for everything, amirite?
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Weirdly enough, I got a tick on that achievement without playing an usher but by guessing right when my opponent played one. Or guessing wrong, I went 1-1 with guesses in that game. So it’s probably working the other way around.
Some meta rants:
The abbreviation for the new Druid deck is D Druid, because you probably have to be a massive dickhead to play this deck.
Quest Hunter has not been nerfed whatsoever, because we all know people who play this deck can only count up to 2, and any higher would be confusing for them.
People who play Imp Warlock probably only like to play a deck with minions the same size as their dick.
Skeleton Mages... I ain't got anything to say, you guys are pretty cool.
This ain't no place for a hero
I used to wonder 'how many cards surrounding him will have to be nerfed to pay for the sins of Guff?'
The answer, evidently, is 'everything'.