So I wanted to see real quick if the archetype is as bad as all the complaints make it seem.
The answer is no its still great it's not the aggro monster it used to be and that's good because it's a combo deck.
So I just teched in shifting sands this is removal, and levels Azir, and provides aggro/blockers to devalue counter swings.
Great card not using it for this archetype is wrong, and the second thing is chimera it devalues counter swings and prevents you from getting raced down.
So yeah Azir Irelia still a great combo deck as long as you aren't a meta slave and push it a bit into the sustained midrange space.
I think its worth mentioning why reddit think this deck is bad now, and it wasn't the nerf to azir or inspiring commander or whatever that card is called.
- it was the introduction of pokey stick, a common play used to be to bounce and replay your elusive into a big dmg turn, it might of cost one more mana but you had tempo and traded even on cards. Now the play trades negative.on cards.
- bounce spamming your own units is no longer a valid way to play this deck outside of the rally effect where you push dmg, now if you want you could play nopify but that doesn't help you dodge thermos and shock blasts or landmark avalanches etc.
- so once again push the deck into the midrange and you'll have a better time basically run it like Mogwai was running MF Azir, because again if you dont want to take meme-competitive decks from me take then from him.
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