Tips For Avoiding Burnout? - Set meta

  • Nifty129's Avatar 390 642 Posts Joined 05/29/2020
    Posted 2 years, 3 months ago

    So I've personally been feeling a little burned out on LOR

    This being the result of several factors.

    1. A fairly established meta game, which I will include here - https://www.youtube.com/watch?v=TqHMDLe5Ldk

    2. Running into a lot of made hand scenarios for every single deck - aka opponent card draw simulator

    3. Less people willing to run synergistic low tier and exciting lists

    4. Having all the cards

    5. A distinct impression that others aren't enjoying the game anymore - aka speed chess

    6. Slow roll or value plays being generally phased out for pure tempo

    So if you guys have any ideas on how to keep things fresh until the expansion I'd love to hear it

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  • OldManSanns's Avatar Azir 1040 924 Posts Joined 08/05/2019
    Posted 2 years, 3 months ago

    I've actually been having an unexpected amount of fun with the new lab.  It's a nice blend of randomness + strategy; discovering which cards are ridiculously powerful versus which aren't is entertaining; and if a game goes sideways you can easily chalk it up to luck, concede, and requeue.

    Spoiler: insane cards include

    Show Spoiler

    • Gankplank's ship
    • That P&Z tech card that draws extra cards
    • Slotbot

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  • SunforgedOne's Avatar 80 19 Posts Joined 06/04/2020
    Posted 2 years, 3 months ago

    I don't have the feeling for LoR yet, but whenever something like that happened to me in MtG, I simply tried to look for a cool but bad card and tried to make a deck which depends on that card viable (well... at least somewhat). 

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  • bocageaa's Avatar 100 13 Posts Joined 03/11/2020
    Posted 2 years, 3 months ago

    I actually think the meta is really good right now, but it's normal to feel some fatigue because of the small card pool and it's been almost 4 months since last new cards, a balance patch can only do so much.

    i think the best way too avoid burnout is to either try some casual modes,  or play some offbeat decks. There are some streamers that play a lot of meme decks like:

    https://lor.mobalytics.gg/2219a7e5-95f1-4ed6-96db-738aa0f63d11/decks

    https://lor.mobalytics.gg/44346bda-7fd3-4651-821c-1b66f85ecc5e/decks

     

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  • Vino's Avatar Champion of Runeterra 700 231 Posts Joined 06/09/2019
    Posted 2 years, 3 months ago

    I started to experience a small burnout myself lately, but I think it's because of late expansion announcement - I found myself checking news for any new info every day.

    New cards will definitely be a breath of fresh air - and we will get new cards every 2 month since new expansion.

    I never apologize… I’m sorry but that’s the way I am.

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  • Sestor's Avatar Servant of Illidan 175 7 Posts Joined 09/04/2019
    Posted 2 years, 3 months ago

    In my own experience, when faced with burnout, I've only found two things that work.  Taking a break, or find a way to change my mindset about the game.

    Thankfully Runeterra's incredibly generous card rewards make taking a break very non-punishing.  You can easily stop playing for a few weeks, and still have very little issue getting all the cards you want.  Personally, I think this helps the most with burnout, since it gets you away from things long enough for them to feel fresh, while at the same time freeing up time to do other things, which is often independently energizing.

    Keep in mind, with the expansion around the corner, and reveals beginning today, you can also have fun with the game without even playing.  Theorycrafting during reveal season is a great way to keep in the game without necessarily playing it every day.

    Alternatively, changing how you play the game to look for new kinds of fun, or making your own can be a way to stave off burnout in card games.  I find that in digital card games especially it's easy to get sucked into focusing on the ranked climb, but that's also almost always the most repetitive experience in my opinion, which contributes to burnout. 

    Not everyone finds fun in the same aspects of card games, but suggestions like the one from Sunforged before are perfect examples of things I like to do.  Building something quirky and taking it into a less competitive mode can be a great change of pace, without having to be constrained about how optimal it is.  Sometimes this even allows you to discover powerful combinations you didn't know about (or more often terrible things that create hilarious outcomes!).

    Labs also scratch this itch, but I feel the current one dives back into the repetitive side of things a little hard for my taste, whereas the last one I got a lot of mileage out of as a fresh experience.

    Lastly, I find I have more fun in any kind of competitive game the less I focus on my opponent, and more on my own play.  Reading into things like your point 3 and 5 can make the entire game experience feel more negative, since you infer nobody else seems to be having fun either.  But as I stated before, people find fun in different places in card games.  I know people who have the most fun playing a deck that plays on curve minions every turn and has little interaction.  Alternatively, I know people who have the most fun playing meme decks that lose 9 out of 10 times, but the 10th time does something spectacular, which makes the losses worth it in their eyes.  Negativity has a way of amplifying itself, and so dwelling about how much fun other people are having (or not) just makes your own experience worse over something you cannot confirm or control.

    Just my own thoughts as a long time card game player who has gone through this cycle a few times.  Hope it helps!

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  • FortyDust's Avatar Pumpkin 1175 1803 Posts Joined 05/29/2019
    Posted 2 years, 3 months ago

    Overall, as others have said, taking a break always works for me. But to your specific points:

    1. The meta shifts drastically at least once a month. I don't know what more you expect. Anyway, it's about to shift even more drastically, so just take a break until the end of August and all will be well.

    2. If you truly believe "made hand scenario" is a thing, you could always try to come up with a counter for such predictable plays.

    3. Make friends who agree to play off-meta decks. Play Expeditions. Play Labs.

    4. In a world where nearly every other CCG in existence takes loads of crap for being too expensive to play, you cannot seriously be complaining about having all the cards. I'm not even going to dignify this one with advice.

    5. This one is pure projection. You have no idea what your opponent is feeling. The solution is to stop assuming you know what's going on in other people's heads.

    6. This is just another version of items 1 and 3, and the solutions are the same.

    As the old saying goes, "Only boring people get bored." If you can't figure out a way to have fun in this game, play something else for a while. You can rest assured LoR will be significantly different when you come back.

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