Vladimir feels according to a lot of players too weak the main reason being that his ability makes it easier for the opponent to kill your units.
The damage (lvled up drain) is a nice effect but doesn't make that big of a splash unless you got the entire board filled which can be hard to do.
Maybe a new lvled up effect could be to somewhat counter the major downside is that Vladimir creates a unit with stats equal to the amount of friendly damage friendly units got and survived?
It is in Vlad's lore to craft flesh and transmutate blood.
''Mortals were little more than cattle under the tyranny of the darkin, their supremacy apparent in the sorceries they had conceived—the arts of crafting flesh and transmuting blood, granting them mastery over life itself.''
he def needs a rework idk how they'd do it tho
Gets to legend then plays memes.
Rogue > all
Increase cost or level up condition a bit, than change his leveled up effect to “Attack:Deal one damage to all other battling units, repeat until something dies
No idea if this is balanced..... but its still worth throwing out into the worl
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