MARVEL SNAP Gameplay Walkthrough Featuring Ben Brode

  • Fluxflashor's Avatar Administrator 1845 2713 Posts Joined 10/19/2018
    Posted 1 month, 1 week ago

    Ben Brode gives us a deep dive into MARVEL SNAP, Second Dinner's upcoming card game. What do you think about the gameplay?

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  • linkblade91's Avatar Global Moderator Lissandra 1560 1911 Posts Joined 02/09/2019
    Posted 1 month, 1 week ago

    That was awesome, but he didn't laugh. 1 star!

    If you have the time, you should totally check out our weekly Hearthstone card design competitions! :D

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  • Vino's Avatar Champion of Runeterra 700 231 Posts Joined 06/09/2019
    Posted 1 month, 1 week ago

    It might be something big. Easy and fun gameplay but with possible depth and strategy.

    I'm not a mobile player at all so I will wait for a desktop release, but I will try it out for sure.

    A big factor for me will be monetization - how easy it is to get all the cards. "Mobile first" is understandable but it smells like "money first", because it's way easier to drain money from mobile users.

    We will see how things go with Marvel Snap.

    I never apologize… I’m sorry but that’s the way I am.

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  • sto650's Avatar Santa Braum 605 652 Posts Joined 03/30/2019
    Posted 3 weeks, 4 days ago

    I've played quite a bit of Marvel Snap (in the beta) at this point, and I can say this - it's a VERY good game.

    There are some definite issues with how you progress your collection and acquire cards. And there are still some bugs with matches crashing for no reason and things like that. One hopes all of this will be addressed before launch.

    But regarding the actual game-play, it's a ton of fun. Every game feels unique and fresh. Player decisions matter - the depth of gameplay is impressive. I feel like I've barely scratched the surface of how to play optimally. And there are lots of viable options for making a deck that works well.

     

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