We won't be adding rarity colors to name text, it just kinda looks like vomit and anyone else generating similar images isn't doing it as well (I assume for similar reasons).
The biggest issue with having the card images stand out more is it gets a bit busy. There were many iterations of these images with different levels of opacity. Some cards look really good with a brighter look, but others not as much. The current version is what I would consider being a good overall compromise.
Several cards don't even look great alone because crops aren't even good. Some art just can't be cropped good to fit in a small line like that, you see this even in the in-game collection manager. You've also got spells that aren't even immediately identifiable by image since you aren't used to seeing them always since they don't sit on the in-game field. There's a lot of reasons why crops aren't great and are really only there to break things up a bit and make the images less dull.
Sidenotes:
Doing mana costs is something I am considering adding. We could pull an HSR with it and use that to indicate the rarity of a card.
I'd like short links up on the images so people know where they can grab the deck code should the image get shared around without the deck url.
Dust costs also need to be added.
I want to get archetype-specific backgrounds because it would look much more awesome.
The only risk is having to do a lot of updating when rotations happen due to card changes.
Less of an issue for a deck like "Watch Post Rogue" where we aren't likely to get other watch posts, but "Freeze Mage" could easily see very different ideas.
Founder, Out of Cards
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Not pushing anything else out today so here's our changelog.
A special thanks NerdyMcNerd for pointing out I've been putting 2020 in the titles. Gotta love a fantastic copy-paste job!
Additions & Changes
General
Hearthstone
Bugfixes
General
Founder, Out of Cards
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If you are planning on playing WoW on US realms, consider using my recruit link =)
Great addition to the Hearthstone decks, kudos!
I have 2 suggestions for the generated decklist image to make them a little bit prettier:
- Apply the various rarity colors inside the cardname text
- Increase the opacity value to see the card images better
We won't be adding rarity colors to name text, it just kinda looks like vomit and anyone else generating similar images isn't doing it as well (I assume for similar reasons).
The biggest issue with having the card images stand out more is it gets a bit busy. There were many iterations of these images with different levels of opacity. Some cards look really good with a brighter look, but others not as much. The current version is what I would consider being a good overall compromise.
Several cards don't even look great alone because crops aren't even good. Some art just can't be cropped good to fit in a small line like that, you see this even in the in-game collection manager. You've also got spells that aren't even immediately identifiable by image since you aren't used to seeing them always since they don't sit on the in-game field. There's a lot of reasons why crops aren't great and are really only there to break things up a bit and make the images less dull.
Sidenotes:
Founder, Out of Cards
Follow me on Twitch and Twitter.
If you are planning on playing WoW on US realms, consider using my recruit link =)