Scholomance Academy Arena Impact - Rogue Cards

Jandice Barov - Rogue Arena Review

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AbusingKel's Avatar

Jandice Barov by AbusingKel

It looks powerful but there are enough mediocre 5 drops that you hate the results of your random dice roll. Having 1 be extra fragile makes it even more concerning. Scoring this as a 4 for now but I'm not optimistic it will play well, and expect one of the other 2 legendary cards in the draft slot will be a better choice. 

Boozor's Avatar

Jandice Barov by Boozor

Very powerful card, it's effectively a huge stat stick. Consider the avg random 5 drop is about 4/4, you're getting a [Hearthstone Card (Silverhand Knight) Not Found], with another 4/4 (that dies to damage) - this is a very conservative outcome. Occasionally you'll blow out your opponent.  

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Jandice Barov by sinti

Amazing card, even when one of those 5-drops dies to one hit, it will steal trade for something, at worst 2 Mana vs mage, lot more vs other classes. You could get Deathrattles too, so extra bonuses. There are like 3 or 4 outcomes that can be pretty abysmal, but there are also few dozen that are going to be great - see the list of possible minions here.


Doctor Krastinov - Rogue Arena Review

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Doctor Krastinov by AbusingKel

Slightly better in Rogue with her knives but very good combination of functionalities. Rush is great in the arena and the 1/1 buff to a weapon could even happen more than once. 

Boozor's Avatar

Doctor Krastinov by Boozor

Solid card for Rogue, since they have a reliable weapon source. Body is reasonable.  

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Doctor Krastinov by sinti

In Rogue, this card is insane, since you can have a weapon out easily before you play this. +1/+1 on your knife (or whatever else you might have equipped) and a 4/4 Rush is a pretty good deal for 5 Mana.


Infiltrator Lilian - Rogue Arena Review

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Infiltrator Lilian by AbusingKel

It's a strong ability thanks to the stealth and the overall math of two 4/2 minions for 4 mana. The legendary designation keeps me from giving this a score of 5. 

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Infiltrator Lilian by Boozor

Bit weak for a legendary, but not horrible. It's random effect will lead to some lethals and its a bit of AOE protection. 

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Infiltrator Lilian by sinti

Pretty strong tempo card. Stealth almost guarantees you get to choose where to attack with this and then it deals extra 4 damage and if the situation is right (it goes face or you trade into last enemy minion or into a 1/1 etc.), the token can even survive.


Steeldancer - Rogue Arena Review

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Steeldancer by AbusingKel

Based on their available weapons, this is better in Warrior than Rogue. Arcanite Reaper and, for those truly blessed by RNGesus, Gorehowl will be a pretty feelsbadman moment if your opponent pulls it off. It fits any rogue deck since you'll get the 1 mana minion, at worst. 

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Steeldancer by Boozor

Consistently a good card with a 4/4 + 1 drop. Hard to not call this a premium 4 drop at this point. 

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Steeldancer by sinti

Very strong tempo play, if you can get pretty much any weapon out before you play this. Hooked Scimitar or Mirage Blade into this can make for some serious early game. Even if you just have a Wicked Knife out, getting a 4/4 + a random 1-drop for 4 Mana is pretty good. Some nice combo with weapon buffs like Deadly Poison as well.


Potion of Illusion - Rogue Arena Review

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Potion of Illusion by AbusingKel

The upside is great but the cost is high and it may not have an immediate impact on the board, making it a tempo loss. There will be times when it plays incredibly well but the mid-range score is based on the reliability. 

Boozor's Avatar

Potion of Illusion by Boozor

Similar to Echo of Medivh from the past, some ups/downs, probably an average card overall. 

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Potion of Illusion by sinti

Pretty strong win-more card, but one that could potentially win you the game. Tho as with most cards like these, if you are behind and/or in top-deck mode, it can be a big dud.


Secret Passage - Rogue Arena Review

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Secret Passage by AbusingKel

Wow, I love this card. Great design for rogue as an inexpensive combo trigger with a big draw. It can bail you out of a bad mulligan; help you find a solution to a bad board or a win-con when ahead; and late game it has a good chance of simply being a 1 mana "Draw 5" if you can play them all that turn. Exceptional versatility!

Boozor's Avatar

Secret Passage by Boozor

Similar to Evocation except it's a guarenteed card "draw" but it's from your own deck. I think this card is excellent especially for a late game dig as long as you know your deck has something you want. The cards don't get discarded like Tracking so there's no deck thinning, but you effective have access to an additional 5 cards worth of resources immediately. 

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Secret Passage by sinti

Very similar to The Soularium, but you need to play whatever you had in hand before you use this, if you were going to that turn; and in return, you don't discard any cards. This will definitely be a strong card, helping you fish for answers or for a better play. Cheap Combo and/or Spellburst activator too.


Shifty Sophomore - Rogue Arena Review

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Shifty Sophomore by AbusingKel

Stealth makes it highly likely you'll get the card and the card pool is decent. Good value and sticky. What's not to like?

Boozor's Avatar

Shifty Sophomore by Boozor

Nice card, nice effect and some value to go on top. Very good. 

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Shifty Sophomore by sinti

Pretty strong value card, Stealth almost guarantees you can get the extra Combo card and 4/4 Stealth for 4 is already good enough on its own.


Self-Sharpening Sword - Rogue Arena Review

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Self-Sharpening Sword by AbusingKel

Excellent design on this card. Cost is weak on the turn you play it but it gains momentum and provides value by scaling as you need it to turn by turn. Definitely want to try this out. I think it will perform quite well, especially if you can buff the weapon.

Boozor's Avatar

Self-Sharpening Sword by Boozor

Reasonable power output but slow. Can be good with buffs. 

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Self-Sharpening Sword by sinti

This weapon is a bit awkward, it essentially becomes on par with 4 mana weapons, but it will take you three turns to get there. The final value is certainly good for its cost, but you might need to plan ahead.


Coerce - Rogue Arena Review

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Coerce by AbusingKel

Whoa now... what? Hard removal at 3 mana? Sure, combo is a condition but you could coin this an kill a minion outright on turn 2. (Don't ever, EVER do that, though.)

AbusingKel's Avatar

Coerce by AbusingKel

Whoa now... what? Hard removal at 3 mana? Sure, combo is a condition but you could coin this an kill a minion outright on turn 2. (Don't ever, EVER do that, though.)

Boozor's Avatar

Coerce by Boozor

Insane card for both classes. Better in Warrior due to lack of larger removal. 

sinti's Avatar

Coerce by sinti

You would still pick Execute, if it cost 3 mana. You would certainly pick Assassinate, if it cost 3 mana. Pick this card.


Brain Freeze - Rogue Arena Review

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Brain Freeze by AbusingKel

Lightning Bolt with a slightly different downside. Unfortunately, the downside on this one may mean you don't get the 3 points of damage. Freeze on its own isn't worth drafting unless the cards alongside it are pretty terrible. 

Boozor's Avatar

Brain Freeze by Boozor

Good cheap spell. Better in Rogue. 


Cutting Class - Rogue Arena Review

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Cutting Class by AbusingKel

Nice idea but heavily draft dependent. Great if you get a 4+ attack weapon but you need a few to really consider drafting this. Scholomance Academy has a good amount of draw that I think you'd be better served passing on this and hoping for those. Everybody knows cutting class isn't cool, anyway.  

Boozor's Avatar

Cutting Class by Boozor

Like to be cost 4 mana for Rogue - Occasionally Arcane Intellect levels. Better in Warrior. 

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Cutting Class by sinti

Passable card draw combined with just your Hero Power, if you can get some weapon buffs, this becomes pretty great.


Vulpera Toxinblade - Rogue Arena Review

Vulpera Toxinblade Card Image

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AbusingKel's Avatar

Vulpera Toxinblade by AbusingKel

Incredible card for the class. Hits the board immediately after you dagger up and is a persistent ability. Snap pick next to nearly all rogue cards. 

Boozor's Avatar

Vulpera Toxinblade by Boozor

Nice aura effect, although it shouldn't stay alive for long. Decent turn 3 after turn 2 hero power. 

sinti's Avatar

Vulpera Toxinblade by sinti

Smaller Spiteful Smith that is active right away. Extremely powerful card and on-curve play after you use your Hero Power on T2, which as a Rogue, you usually do anyway.


Plagiarize - Rogue Arena Review

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Plagiarize by AbusingKel

Quite a powerful twist to the secret mechanic we've know so long. Triggering at end of turn makes this tricky to play around and can definitely force your opponent into sub-optimal plays. I am going to get crushed by this card... I still forget mage's flame ward from time to time. Sometimes, I forget.

Boozor's Avatar

Plagiarize by Boozor

Situational secret - it's hard to get value from this but might be good in the late game when mana is available.  

sinti's Avatar

Plagiarize by sinti

This card will probably have some variance in how much value will it provide, I dont think that your opponent will be in a position often, where they can just play nothing and have you waste a card. Tho you dont really want to play this on T2 and the longer you wait, the easier is to play around that. Still should provide decent value at least 1for1 and added bonus as having your opponent guess which secret it is.


Wand Thief - Rogue Arena Review

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AbusingKel's Avatar

Wand Thief by AbusingKel

Is it a 1 drop? No, and it's a bit tricky in that regard. Discovering a mage spell is an excellent ability and you get to do so for a low cost with a body attached. There's little to complain about, it's a very good card.

I think it will be even trickier in rogue decks since these low cost cards are often looked at as triggers for the other combo cards in hand. 

Boozor's Avatar

Wand Thief by Boozor

Nice combo card for a value discover. 1 Drops are also solid in Rogue as well to combo other cards. It gives Rogue access to AOE and huge burst potential which is scary.  

sinti's Avatar

Wand Thief by sinti

The Combo part makes this a bit awkward, you can't just slap it down on T1, but other than that, this is a great card generator. Definitely something you want either as Mage or Rogue.


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