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Rush Corrupt: Gain +4/+4.
Guest interactions may vary over the duration of the visit.
Corrupt - Upgrades in hand after you play a card that costs more.
Rush - Can attack minions immediately.
well depends on how much corrupt synergies will work out...
''Guest interactions may vary over the duration of the visit.'' I laughed
5 for a 8/8 rush minion is just good. This is another example of this set setting things up for control decks. You drop a bigger spell to eliminate some minions or gain a little board control. Then when your opponent drops something next turn, you only spend 5 mana to annihilate it.
This won't be a must include in all decks, but I certainly think it will find it's place in a number of control warrior decks.
Definitely strong, but I think looks a bit better than it is.
We haven't seen many cards in this set yet, but I'm gonna go out on a limb and say this'll at least be the best neutral common in the set, if not the best common outright.
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