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At the end of your turn,
summon a 5/5 copy of a
minion in your deck.
An attempted cure becomes disease, blooming and thriving as rot and decay.
Taunt - Enemies must attack this minion.
Gross amounts of value for priest... 9 mana 13/13 with potential additional upside... when does it stop???
The ability is really good. 9 Mana to get 13/13 in stats that could result in more deathrattle minions that you opponent really doesn't want to deal with at all. It seems like a hard pull with the meta the way it is being so Aggro dominant, but with this set pushing more control, it may end up seeing more play.
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