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Adjacent minions have Windfury.
Farm! No wait… Mine! No wait… 3 to Smith—they're taking Farm. Get there now!
Windfury - Can attack twice each turn.
Cost increased to 6 (from 5).
bah ... difficult to evaluate. Can be a good card or of no use ...
I am really liking this. Immediately I went to Odd Paladin. Swing first to your opponent's face, then hit the minion on the board. NO worries because you'll get two more that look just like them.
In standard, Elemental Shaman will make a lot of fun stuff happen with this. Pirate Warrior will make use of this on the finishing turn for swings to the face and suddenly the Southsea Deckhand is much more scary. Hunter... pick a couple of beasts to stick between.
I know I am being myopic about this, but if you have a board, you just stick this between a couple of minions and go crazy for one turn
Windfury can be scary, could be useful. the question is can your deck afford to include this?
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