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Tradeable Summon @ 1/1 |4(Imp, Imps). (Upgrades by 2 when Traded!)
All horns on deck!
Tradeable - Play the card normally or swap it with a random one from your deck by paying 1 mana.
1 for 4/4 in stats is not bad.
Lost in the Jungle but more flexible. This will 100% see play in Zoolock once it inevitably returns. Another good synergy is Wicked Shipment (Upgraded ofcourse) + Traveling Merchant as a reload.
This suffers from the same thing Rafaam's Scheme suffered from. It's limited by board space, and so has a max value. That said, it is still a 1-mana draw 1 and could see play in fringe cases.
Needs clarification. Is it the number of imps increasing or the stats?
based on the wording it has to be the number of Imps. Stats would be ridiculous. Imagien trading this once and getting 1-mana 6/6 worth of stats the next time you find it.
This explains international shipping delays
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