Invoke Galakrond. Give your minions +1 Attack.
"You have the right to sacrifice an ally. If you do not have an ally, then one will be sacrificed for you."
Invoke - Use Galakrond's Power.
Cost increased to 4 (from 3).
Nerf reverted, cost decreased to 3 (from 4).
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I'm a skeptic on this one. Given that Dragonblight Cultist is unplayable, maybe lock just isn't meant to viably Galakrond.
I think this one won't make the cut. I hope there are some neutral invoke cards which summon tokens. 3 mana is too much.
it summons 2 imps first, then buffs them. It's insane early tempo
It can be good in zoo, but not really sure how zoo can be good in the next meta. 3/5. ????
i like that galakrond is going to be zoo
so at least 3 mana 4/2(imp x2) + 1 attack on each other minion on your board, they really want to make a Invoke Token deck.
I remember C'thun Zoolock and how it didn't work whatsoever.
big oof
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Comments
I'm a skeptic on this one. Given that Dragonblight Cultist is unplayable, maybe lock just isn't meant to viably Galakrond.
I think this one won't make the cut. I hope there are some neutral invoke cards which summon tokens. 3 mana is too much.
it summons 2 imps first, then buffs them. It's insane early tempo
It can be good in zoo, but not really sure how zoo can be good in the next meta. 3/5. ????
i like that galakrond is going to be zoo
so at least 3 mana 4/2(imp x2) + 1 attack on each other minion on your board, they really want to make a Invoke Token deck.
I remember C'thun Zoolock and how it didn't work whatsoever.
big oof