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Battlecry: Destroy 1
random enemy minion.
Lazul called Galakrond’s name, her voice echoed by whispers from the deep. Both of Galakrond’s eyes opened… and then other eyes opened, as well.
Head on over to the Card Discussion forum to share your opinion on Galakrond, the Unspeakable.
Learn more about Descent of Dragons in our expansion guide including all the new card reveals.
Powerful and situational enough battlecry that you don't even need to upgrade him through Invoke completely. I great control and value tool for Priest.
I really dont think the RNG is good in here, probably it will find its way into the T2 decks at least
Galakrond deck will be a thing and will be strong so this card it depends only on the invoke suport cards, and is great to transform.
Kills minions and clears the board. That some strong battlecry. Also, there are cards that can reduce the cost of the minions generated by the hero power.
It's the kind of card that you need to try in order to determine if it's bad, meh or really good.
so that galakrond on bottom of my galakrond list
it great clear but clear don't wining the games priest don't have problem with clear it have problem with winning plan and gal don't solve it and you need to add lot of mediocre card to make it work
Great control card with value generation which gives hope to cards like Princess Talanji. But as far as Galakrond is concerned, I like other versions more.
Decent but not the best one. Again, it's like the mage quest so not sure it will work well
The randomness of hero power might be downfall of Priest Galakrond.
Forget about that silly restriction on Shadowreaper Anduin of having 5 attack or more. Kill them all!
Finally a new Hero card for priest! After machinegun Priest has been nerfed, I was looking for that.
This hero power could be good in a Princes Talanji deck, as you will probably get a lot of priest minions over the course of all your invoke cards, that she can put right into play.
Shadowreaper Anduin is that you?!
Jokes aside, the battlecry is fine, you clear either your whole opponents board or a big chunk of it, but if they have nothing on board, its just a sad battlecry with no one to hear it. And if theres no one around to hear when galakrond battlecries, did the battlecry really happen?
Ok, enough with the bad jokes
I am a little excite for the HP of this one, I love some of those random stuffs, but is there enough decent priest minions to justify it?
Even with Talanji I still look at it with doubts. Even then, its a decent Galakrond, I would put it in 3rd place amongst the galakronds
Wont see play in wild, I think
The pool is too large and a lot of bad minions in it
Its comparable to Sir Finley's second hero power in the adventure for SoU. And yeah, even without the discover effect it was busted then too. Its only drawback is the fact that its a reactive card, and the invoked hero power doesn't help with tempo. Control priest would likely be tier 2, beating all other control decks available, since the hero power is so much value.
Whether this is a busted card will depend on the card pool for priest this expansion. The newly revealed card for priest that potentially give a card from your opponent's hand a good start.
Maybe my fav of the Galakrons so far, I love getting random minions and with all the dragons around I'm pretty sure the first thing I'll be making is a Control Dragon Priest with Galakron.
Shadowreaper and Galakrond, BFFs
Priests be destroying everything up in here! (Sorry for that meme, and for spelling everything correctly). I think this will be bonkers. Generating random minions is pretty powerful, though there is a lot of high roll low roll to it. Princess Talanji will love this card.
On one hand the battlecry is amazing, on the other hand the new hero power seems underwhelming, not sure this sees competitive play.
Really spooky card for control priest. For sure will try it
I really really want this one to work. The effect is in some way similar to Shadowreaper Anduin, which saw tremendous amounts of play. This one is a bit different, as it does not have the restriction of killing only minions of 5 attack or more, but potentially clears fewer minions (also, that restriction was an advantage quite often). Hope Priest gets more love this expansion.
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