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Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Galakrond would be extra mad if he was resurrected with gnaw marks on his bones.
Battlecry - Does something when you play it from your hand.
Invoke - Use Galakrond's Power.
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3 mana 5/3 in three small bodies at minimum, will only see play in Galakrond deck. Without the imps and galakrond not worth playing at all.
I know Galakrond needs invoking, but pathetic cards like this don't help at all. Super weak body withot rush at high mana cost, meh.
just gala synergy
I dont like this card.
Its the kind of card to you feel bad when playing. It just doesnt look good.
i guess it could be good in zoolock?
Improved version of Microtech Controller, but still it is one health so kinda vulnerable
It's just a card for invoking galakrond as the stats are terrible for that kind of deck. Even in some sort or an aggro deck the 1-health is really bad.
i guess it's an ok invoke card, but the 1 life point isn't enough to survive a single turn
you have to usa bad cards to invoke galakron, at least cthun cards were decent
Surprised by the low rating. Seems pretty good; it’s effectively a 3/1 (or better) and 2 1/1 imps for 3 mana. That presumes the invoke effect happens before the +attack effect, which may be wrong.
This may be necessary for the gallacron shanenigans. Hope we have better options for ZOOlacron.
Practically a 3/1 played on curve. The invoke and 2 1/1 imps may be the only reason why this card will ever see play. Outside of being played on curve this is trash.
But ever since odd paladin became the most cancerous deck for the entirety of last year, anything that spawns two 1/1 minions deserves a second chance.
Zoolock Galakron could be a thing but I just don't see it.
Token Warlock lol. Maybe might actually be good
At the bare minimum this is a better Microtech Controller that also gives Invoke.
This could be a very nasty card against decks unable to easily remove it. A board flood Zoo deck with Galakrond, the Wretched as a big finisher could certainly work.
Initial thoughts were awful, but its a strictly better Microtech in most cases and gives Zoolock more ways to fill the board.
Doesn't seem really useful. Maybe if you play it in a board with a few minions and then use Grim Rally. Or you buff it while in hand. Or if you play a Zoo Galakrond it may be okay I guess?
if it gained attack AND health we'd have a strong card here.
but 1 mana is the easiest thing to clear. I don't care if it's a 7/1 on turn 4, it'll be easily removed
I just don't see this card working. Even if you live the dream, it dies to any ping... AND it costs 3 mana. Won't even work in a Galakrond deck.
3 mana 3/1 and two 1/1-s ,some desperate Galakrond deck might find a use for it.
There will be a lot of board clears with the latest expansion, so I could see zoo warlock working only if it could constantly spam board after board of 1/1s...which I actually expect to happen
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