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Battlecry: Draw 1 minion. Give it +4/+4. (@)
The ground quaked beneath the behemoth as Dr. Boom continued: "…with over 400 TONS of solid Storm Silver plate." Then he beeped a small remote. "And luxury spikes!"
Battlecry - Does something when you play it from your hand.
Invoke - Use Galakrond's Power.
Head on over to the Card Discussion forum to share your opinion on Galakrond, the Unbreakable.
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I wish this hero power was the main one for Warrior.
In practice, it seems to get two minions out
I use this SOOOOOOOO much in Wild. Dead Man's Hand with Kronx Dragonhoof is amazing. I set up a Dragon Deck that I have a little draw, but mostly it is control and having something continually able to give me "weapon" damage with me hero in addition to drawing minions that get +4/+4 id amazingly ridiculous.
My favourite Galakrond. Draw 4 minions and buff them to heaven. Obviously super strong with ANY charge and new Scion of Ruin will be absolutely terrifying. Even Invoke effect is very good. Looking forward to play with him :-)
Hand buffs went to another level but I am totally fine with that. Some nice combo potentials in here!
A deck with charge and rush minions with Galakrond seems pretty powerful. A 10/6 Leeroy Jenkins or a 8/7 Kor'kron Elite are crazy good.
one more reason to use charge in warrior
Nice Reload + Buff + Weapon (potentially) + Extra Finishing Power for Tempo Warrior. Seems perfect for that deck and it’s nice to see a different archetype receiving support instead Control Warrior. This isn’t unplayable in Control Warrior but Dr. Boom is just better and, when he rotates out, i think the quest will be a better win condition
I think this one is insane... Aggro warrior can kill you before the game even starts. Add it late game value for a solid deck, also is good to see control warrior rotating out once in a while
The 2 main obstacles I see with this card are:
1st- Dr Boom
2nd- Warrior Invoke cards
Those are the 2 conditions it needs to clear to be a crucial card in a top tier deck (as in: strong)
So, it needs to be tested if its worth playing this alongside dr boom and if this is better than dr boom (which I am doubtful) to be played by itself, otherwise players will just gravitate towards the highest winrate deck.
And then we need to wait and see whether they will give us good invoke cards to use alongside him, since the neutral ones arent that good...
Other than that, easily the most powerful Galakrond for me
We will need much more agressive warrior invoking cards for this to have a hope of being played.
Seems to be for aggressive decks but it has less on-the-spot impact than other Galakrond. The hero power is quite powerful for finishing up small minions and getting consistent face damage in. Hitting the buffs on the right minions such as Zilliax can help with life lost from hitting minions with heropower
it's a strong card but i don't know if it gonna see play until dr boom, mad geniusBADCARDNAME rotate out.
Damn looks too good. Def gonna play warrior :D
This card is amazing, good for tempo warrior! Even gonna be decent in control warrior once Dr. Boom rotates out
Pretty strong addition for Rush and Aggro Warrior. Voted 3 but can easily go up to 4 or 5 depending on how good other Invoke cards will be.
I'M IN CHARGE
but serious warrior have 4/3 with charge,4(10)/8 with charge and enrage, and neutral charger buffing it can be scary
and after final reveal and don't change my mind
Card seems very powerful especially with the legendary spell.
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