Sanctuary

Sanctuary Card Image

Card Stats


Card Text

Sidequest: Take nodamage for a turn.Reward: Summon a 3/6minion with Taunt.


Flavor Text

Few quests are completed by cowering under a table.


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Comments

  • Xarkkal's Avatar Flamewreathed 485 511 Posts Joined 03/29/2019
    Posted 1 week ago

    I think this has potential to be the best sidequest. 

    It can force your opponent in a situation where they have to decide between trading and clearing your board, or going face to prevent this from completing. Don't underestimate a card that can cause your opponent to make a bad play. 

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  • jackalowe's Avatar 95 40 Posts Joined 07/30/2019
    Posted 1 week ago

    This card is insane, particularly in more aggro builds and even in midrange, providing that you can keep control of the board. 2 mana for a 3/6 with taunt is great value. It's also super interesting design in how it creates a different kind of interaction between you and your opponent. I expect this to see quite a bit of play across a few different Paladin builds.

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  • hermano's Avatar 95 53 Posts Joined 07/29/2019
    Posted 1 week ago

    I think its cool interaction. if aggro deck runs out of gas for 1 turn u will get nice taunt to slow them a lil bit more. dat may be just enough. I remember so many games when i finally get control on the board against aggressive opponent and they still won because of my low health. so might be useful...if u not playing against hunter

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  • Nachorc95's Avatar 115 59 Posts Joined 07/26/2019
    Posted 1 week, 2 days ago

    Turn 1 coin + this the dream in arena xD , in constructed i dont see it 

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  • LevityLovely's Avatar Llanowar Elves 170 149 Posts Joined 06/15/2019
    Posted 1 week, 3 days ago

    hard to make it work vs aggro and it mostly needed for that match up

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  • YourWaifu's Avatar 125 149 Posts Joined 07/26/2019
    Posted 1 week, 3 days ago

    Good at early turns, shit at later turns

    So you either draw this and play at turn 2 or you try to activate it later, which is way more difficult, not much room for versatility

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  • Torgal's Avatar Draconically Dedicated 320 282 Posts Joined 06/01/2019
    Posted 1 week, 4 days ago

    If you behind on board this card is useless. This simple fact means this doesn't belong in any meta deck. Otherwise value looks obviously very good, but I don't believe it will be consistent enough.

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  • RaGnaroX's Avatar 80 32 Posts Joined 09/09/2019
    Posted 1 week, 5 days ago

    Great early game card but it's mediocre in late game..

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  • StormCountTwo's Avatar 125 141 Posts Joined 07/02/2019
    Posted 1 week, 6 days ago

    Assuming the minion is summoned on your turn, you cannot attack with it. This seems really good early game but as sidequests goes, in the late game this is pretty bad. Going second with this against rogue, druid, hunter, or mage will make it even harder to activate it on turn 2.

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  • TwistedFate's Avatar 110 59 Posts Joined 11/21/2019
    Posted 2 weeks ago

    I think the condition for this card is thougher than u might think vs aggro.

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  • DarkFrostX's Avatar 175 232 Posts Joined 07/26/2019
    Posted 2 weeks ago

    There are a lot of situations where you don't receive damage, even against aggro decks. So this is pretty good.

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  • RenanFolk's Avatar 145 142 Posts Joined 07/30/2019
    Posted 2 weeks, 1 day ago

    2 mana 3/6 with taunt, can be used even in agro decks

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  • DarthNihilus's Avatar 145 47 Posts Joined 06/04/2019
    Posted 2 weeks, 2 days ago

    i think this is the best sidequest so far, even if you don't get the minion you're forcing your opponent to use the hero power and loss tempo, GREAT CARD 4/5

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  • Subzero's Avatar 130 150 Posts Joined 07/26/2019
    Posted 2 weeks, 2 days ago

    The synergy with Time Out! is the most obvious application, but I feel like there are more applications as well. Some classes/playstyles generally can’t deal damage on t2 (like slower Priest decks), while others have to disrupt their gameplan (coining this on t1 vs Quest Druid seems good, since they generally don’t want to hero power on 2 because it won’t go towards their quest). Even against classes with more damage, this can create situations where your opponent needs to go face with something when they would rather trade, which could be pretty good.

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  • IlBelTia's Avatar Wizard 180 197 Posts Joined 06/01/2019
    Posted 2 weeks, 3 days ago

    This seems good to me! Looks pretty easy to trigger.

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  • Tassigrim's Avatar 80 73 Posts Joined 11/27/2019
    Posted 2 weeks, 3 days ago

    The going first dream. Best sidequest so far you can play it after time out too!

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  • Guenh's Avatar Draconically Dedicated 260 223 Posts Joined 05/28/2019
    Posted 2 weeks, 4 days ago

    Pay 2 mana for a 3/6 taunt is quite good. We can use this card in a control deck or even in aggressive deck to put another minion on board and protect other important minions

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  • Trapzter's Avatar 180 154 Posts Joined 05/29/2019
    Posted 2 weeks, 4 days ago

    looks like a good card that can punish slow starts from aggro as well as quest druids and other slower decks. enemies will have to hit face just not to proc it so it causes potentially inferior play. probably it will find value sometime in the game anyways and a 2 mana 3/6 taunt is quite a good card even when it is delayed.

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  • baboen's Avatar Child of Galakrond 95 37 Posts Joined 08/19/2019
    Posted 2 weeks, 4 days ago

    Seems a bit on the strong side to me. I mean, another taunt can just prevent the damage and there your 2 mana new taunt card  is there.

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  • infiniteclock's Avatar 110 93 Posts Joined 04/03/2019
    Posted 2 weeks, 4 days ago

    Decent card for control paladin if it's viable. Can be a bad top-deck though when the opponent has stuffs on the board

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