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Battlecry: Choose an
Deathrattle: Summon a new copy of it.
It’s pronounced "Kaahrj."
Battlecry - Does something when you play it from your hand.
Deathrattle - Does something when it dies.
Head on over to the Card Discussion forum to share your opinion on Mindflayer Kaahrj.
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I like your Ragnaros, I think I will copy him.
Without doing some combos with deathrattle shenanigans, this is just a Faceless Manipulator that can come out sooner, is delayed through deathrattle, and can be silenced. Not sure if it will be playable, but would be cool if it found a home.
so u want to copy deathrattle cards and end of turn effects, mostly. and u have to use another card to activate deathrattle quickly.
great on every phase off the game if don't play vs some extra passive players
Cool card, might see play
I will use it in my copy priest for sure
Cool card. It could allow some interesting combos with Wretched Reclaimer. I think it's better card than it looks.
Delayed Faceless Manipulator which can be silenced doesn't look like a great deal to me. Also it works only with enemy minions, so any combo potencial is gone. Definitely one of weaker legendaries.
Delayed faceless but as a 3 drop with good deathrattle it is pretty nice.
might be ok but i don't think think is doing much. might be good in deathrattle priest if this exists after n'zoth leaves again but it has no immediate impact on the board. if it finds a misha it might be worth it just for the boardstate but i'm not impressed yet
A delayed faceless for priest, pretty good card. Can also be used in deathrattle priest deck
it really depends on your enemy playing card that fit your game plan or having deathrattle minions
This card reminds me a lot of Cairne Bloodhoof since in essence, it's a minion bundle that seems good for its cost. Sure, the card is more flexible because it can be played earlier to get decent stats on the board or later on for late-game value, but I also think it faces the same problem as Cairne in that there's no immediate impact when played. One of the biggest downsides of this card is that the opponent can choose to ignore it rather than attempt to remove it. This is especially true against aggression-oriented decks that punish slow plays, and priest doesn't have an ability like Emperor Wraps which can threaten to produce copies consistently. I can, however, see it as a fringe Control Priest tool with Galakrond pushing the archetype. Dropping Mindflayer Kaahrj right before Mass Hysteria can potentially swing the board for 8-8 levels of massive tempo; it can also be used as a Skelemancer, guaranteeing that your board isn't completely wiped when your opponent may want to.
It can be useful in early and late game, when I started in HS I only had BGH and Faceless colector. So I waited for my opponents big minions, and used both to gain the advantage. This card could be usefull in a similar way in control decks.
Very interesting choice as playing this on a big enemy minion still leaves it on so you would need additional removal to deal with it, which I think shouldn't be too hard to do. Silence can stop the effect but there are also the reincarnate minion to help you activate it immediately.
3 mana 3-3 isn’t bad, and this potentially has a lot of upside, especially when there are a bunch of big dragons running around. However, I have no idea what deck would want this, so I think it’ll mostly be something you’re happy to generate from Galakrond.
The card is definitely strong in a vacuum, even if it just gives you back 2/3 or so in stats, which is reasonable when played on curve. The question is does a tempo deck exist for priest and is it better that the aggro lightwarden style. Personally I'm hopeful but not sure.
The good thing is that you can tempo play this card in curve, but it's also a good topdeck in mid/late-game.It kinda reminds me of Sylvanas Windrunner
What made Sylvanas Windrunner good was that even though you would rarely get an opponents minion you would still force them into bad trades. This card though will summon the same minion no matter what so the opponent will still trade in the best way possible for them.
I know, there are huge differences between them...But MF still a big threat on the board that forces opponent into tough choices and awkward situations, especially when tempo-played on curve at T3.
"to trade or not to trade" shenanigans
It is a threat (or it can be) but it is a threat in the form of Mechano-Egg or even better Mechanical Whelp where you need to consider whether to pop it, whether you have a counter to the threat it will spawn, not whether you can kill of your minnions (even though you would normally avoid that) before it dies.
so it's just a cheaper mindcontrol, right?
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