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Charge All friendly attacks ignore Taunt.
"Armor and heals may slow my zeal, but fel and glaives excite me!"
Charge - Can attack immediately.
Taunt - Enemies must attack this minion.
Now has 4 Health. (Down from 5)
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Never thought this would be printed.
I have yet to see anything really substantial come from having this minion hit the board. The only time I saw it when I had taunts in place, I already had control of the board and was able to kill it on my next turn.
I'm quite happy to see the return of Charge, hopefully in a manageable format this time around. I've never liked the idea of a keyword just becoming completely extinct. The idea of avoiding Taunt is something I'm looking forwards to a lot as well, mainly because of [Hearthstone Card (Convincing Infiltrato) Not Found]r, lol. I hate that card so much.
This is just so good, as demonhunter is an aggressive class! The charge keyword opens so many possibility!
wow i can see this really annoying people, i love it
First Charge Minion since cubelock.... kinda excited, hoping this is balanced.
Players are going to have to find ways to deal with Demon Hunters without relying on walls of Taunts to slow them down...
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