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Taunt. Deathrattle: Gain Armor equal to this minion's Attack.
Abuse, reuse, recycle.
Deathrattle - Does something when it dies.
Taunt - Enemies must attack this minion.
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This might be good if the magnetic keyword wouldn't have disappeared in standard mode.
Not bad. Reminds me of those carda from KotFT that had bonuses if they die during the opponent's turn.
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