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Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions.
Enjoys a good soul-crushing defeat.
Battlecry - Does something when you play it from your hand.
Now costs 4 (up from 3).
Nerf reverted, now costs 3 (down from 4).
When the nerf comes through, it will be a similar Hellfire, only leaving legs on the board and not hitting the heroes
This effect is obviously ridiculously strong, but I don't think this will actually see much play simply because Demon Hunter prefers to have tempo minions on board, and this card ruins that game plan.
In the future when a control archetype is competitively viable for DH, I see this card being a nightmare to play against since it is arguably a better version of Duskbreaker. Until then, I don't think this will be used in Soul Fragment decks for DH since DH stills wants that tempo game plan.
The soulshard mechanich is pretty strong, it reminds me of Duskbreaker, but Shardshatter Mystic is better because the soulshards exists only in your deck
The Soul Fragments mechanic will be a nice shell for control DH, and this card a staple in it. If not this expansion, then the next one.
You can also trigger some neat death rattles with this too!
Great.... Demon Hunter now has AoE.
Solid AOE... but do DHs want AOE?
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