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Hearthstone Cards

Card Type Class Cost Attack Health
Molten Giant
Costs (1) less for each damage your hero has taken.
Minion Neutral 20 8 8
Mountain Giant
Costs (1) less for each other card in your hand.
Minion Neutral 12 8 8
Baku the Mooneater
Start of Game:If your deck has only odd-Cost cards, upgradeyour Hero Power.
Minion Neutral 9 7 8
Ragnaros the Firelord
Can't attack. At the end of your turn, deal 8 damage to a random enemy.
Minion Neutral 8 8 8
Prophet Velen
Double the damage and healing of your spells and Hero Power.
Minion Priest 7 7 7
Gelbin Mekkatorque
Battlecry: Summon an AWESOME invention.
Minion Neutral 6 6 6
Genn Greymane
Start of Game:If your deck has only even-Cost cards, your startingHero Power costs (1).
Minion Neutral 6 6 5
Holy Fire
Deal 5 damage. Restore #5 Health to your hero.
Spell Priest 6 0 0
Sylvanas Windrunner
Deathrattle: Takecontrol of a randomenemy minion.
Minion Neutral 6 5 5
Vanish
Return all minions to their owner's hand.
Spell Rogue 6 0 0
Azure Drake
Spell Damage +1 Battlecry: Draw a card.
Minion Neutral 5 4 4
Doomguard
Charge. Battlecry: Discard two random cards.
Minion Warlock 5 5 7
Elite Tauren Chieftain
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Minion Neutral 5 5 5
Glitter Moth
Battlecry: If your deck has only odd-Cost cards, double the Health of your other minions.
Minion Priest 5 4 4
Gloom Stag
TauntBattlecry: If your deck has only odd-Cost cards, gain +2/+2.
Minion Druid 5 2 6
Leeroy Jenkins
Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
Minion Neutral 5 6 2
Auchenai Soulpriest
Your cards and powers that restore Health now deal damage instead.
Minion Priest 4 3 5
Old Murk-Eye
Charge. Has +1 Attack for each other Murloc on the battlefield.
Minion Neutral 4 2 4
Spellbreaker
Battlecry: Silence a minion.
Minion Neutral 4 4 3
Acolyte of Pain
Whenever this minion takes damage, draw a card.
Minion Neutral 3 1 3
Black Cat
Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card.
Minion Mage 3 3 3
Coldlight Oracle
Battlecry: Each player draws 2 cards.
Minion Neutral 3 2 2
Divine Favor
Draw cards until you have as many in hand as your opponent.
Spell Paladin 3 0 0
Ice Block
Secret: When your hero takes fatal damage, prevent it and become Immune this turn.
Spell Mage 3 0 0
Mind Control Tech
Battlecry: If your opponent has 4 or more minions, take control of one at random.
Minion Neutral 3 3 3
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