Hearthstone Keywords & Mechanics
Search returned 46 results.
Name | Description | Added in expansion |
---|---|---|
Taunt | Enemies must attack this minion. | — |
Colossal | Enters the battlefield with +X tokens. | Voyage to the Sunken City |
Freeze | Frozen characters lose their next attack. | — |
Secret | Hidden until a specific action occurs on your opponent's turn. | — |
Immune | Immune characters can't be damaged. | — |
Lackey | Lackeys are 1-Cost minions with Battlecries. | Rise of Shadows |
Dredge | Look at the bottom 3 cards of your deck. Put one on top. | Voyage to the Sunken City |
Tradeable | Play the card normally or swap it with a random one from your deck by paying 1 mana. | United in Stormwind |
Magnetic | Play this to the left of a Mech to fuse them together! | The Boomsday Project |
Silence | Removes all card text and enchantments. | — |
Echo | Repeatable the turn you play this. | The Witchwood |
Reborn | Resurrects with 1 Health the first time it dies. | Saviors of Uldum |
Quest | Starts in your hand. Complete for a reward. | Journey to Un'Goro |
Recruit | Summon a minion from your deck. | Kobolds and Catacombs |
Divine Shield | The first time a Shielded minion takes damage, ignore it. | — |
Infuse | Upgrades in hand after X friendly minions die. | Murder at Castle Nathria |
Corrupt | Upgrades in hand after you play a card that costs more. | Madness at the Darkmoon Faire |
Invoke | Use Galakrond's Power. | Descent of Dragons |
Enrage | While damaged, this minion has a new power. | — |
Overload | You have X less mana next turn. | — |
Spell Damage | Your spells deal extra damage. | — |