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This is my theorycraft for Pure Paladin. With the Librams and Lightforged cards, Paladin has the tools to go "pure" (only Class cards).
The deck has a lot of value cards, combined with Control tools (removal, heal) but also some more pro-active stuff with Buff cards.
I'm curious to how this deck will work out :)
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I don't understand the inclusion of Underlight Angling Rod: this deck has no Murloc synergy outside of Murgur Murgurgle, which is playable on its own.I think Paladin has far better cards to play (Tirion Fordiring for example) and you should stick with those.
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