Lackey Totemenagerie Shaman

Last updated 4 years, 9 months ago by
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The new Shaman card Weaponized Wasp and EVIL Totem have me theorycrafting a different take on Menagerie Shaman that has a heavier focus on Totems instead of any of the three Menagerie tribes.

Amalgam Card Image Totemic Might Card Image EVIL Totem Card Image

The 'All' tribe cards Nightmare Amalgam and the Amalgams summoned from Hench-Clan Hag have proven to be fantastic in Menagerie Decks for their ability to be a swiss army knife of sorts filling in whatever tribal gap is on the board and benefitting from the synergies of Beasts, Dragons, and Murlocs.  Playing early versions of my Menagerie Shaman, which at the time, included Witch's Apprentice I had a few cases where I was given the card Totemic Might.  Normally this card is essentially "do nothing", but in this deck, it was actually pretty useful as a follow up to playing Hench-Clan Hag to protect the 1/1 Amalgams since they are also considered totems.  Ever since then I've had the horrible idea of making a deck that actually unironically runs Totemic Might for this purpose and with the introduction of the previously mentioned new cards Weaponized Wasp, which is a great beast for Menagerie Shaman and EVIL Totem which will be needed alongside Sludge Slurper to somewhat reliably trigger the Wasp's Battlecry, I figured this was the time to make my awful theorycraft.

Primalfin Totem can fit right into the deck for filling both Totem and Murloc synergies and Flametongue Totem can turn all of our tokens into potential threats.  Thunder Bluff Valiant provides an attack buff for all of our Totems and Amalgams and Thing from Below is likely to hit 0 Mana pretty quickly and can protect our totems so we can continue to get value from them.

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