Duels Rush Warrior

Last updated 2 years, 2 months ago by
  • Casual
3

Hearthstone Duels Choices

Rattlegore Card Image
Hero
No Guts, No Glory Card Image
Hero Power
Auto-Armaments Card Image
Treasure

Crystal Gem Card Image Special Delivery Card Image

Current Heroic Duels Rating: 7419

With the some of the most powerful passive treasures now being ultra rare, I figured that I would give Rush Warrior another shot considering how strong Special Delivery is. The result was 11 wins in a row followed by two loses to Crystal Gem + Scepter of Summoning Vanndar (still good if you get past the first few games) but thankfully I did get win number 12. With Bruising nerfed, I went with the good old No Guts, No Glory. I am not sure which of the two is the stronger at the moment, but most of our minions having rush already makes Bruising notably weaker.

The list consists of the best rush cards and the best ways to buff them, E.T.C., God of Metal (alongside cards like Bumper Car) and Grommash Hellscream are there to finish the games that you didn't manage to just overwhelm the opponent with stats early enough. Playmaker and Parade Leader can help you get some really strong swing turns. The deck is all about stats and shutting down the opponents puny attempts at building a board. The biggest weakness of this deck is minions that are bigger than yours (hence the losses to Vanndar), since you want to make efficient trades until you can overwhelm the opponent with a big board of buffed, scary, rush minions.

For passive treasures you want the generally good tempo options like Mysterious Tome and Crystal Gem to help you get on the board fast, Potion of Sparking is probably okay but lower on the list than the other two I think. 

In tier 2 we want Special Delivery more than anything else, it's the point of this deck. It's especially good with Rokara and Overlord Runthak. If you're unlucky and didn't get Special Delivery (Bomb Lobbers favorite btw) Hagatha's Embrace and Meek Mastery are also good choices, since we play a lot of minions that appreciate the buffs.

In buckets we are generally looking for anything rush, but should also look out for buckets including Patches the Pirate because it's Patches but also because the combination with Rokara can win games on it's own. I got a tripple Patches bucket in the middle of the run, pirate on turn 1 followed by doubled Rokara on 2 means that you have a board full of pirates buffed by +2/+2 on turn 2, if a Rokara or two sticks after that it goes absolutely crazy! Even if you don't draw Rokara early, free 1/1s are always good.

Note to self: Maybe I should consider adding a couple of pirates to the deck to get more Patches consistency.

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