- [S65 Wild] Reno Control Priest
[S65 Wild] Reno Control PriestLast updated 3 months, 1 week ago
- Archetype Reno Priest
- Format Wild
- Deck Type Ranked
- Views 1015
- Crafting Cost 17240
- Your Cost Coming Soon
And another Deck I've tried in Legend since SoU: Reno Control Priest. This deck doesn't play an OTK combo and instead opts for the long game with Benedictus.
Played 32 games in Legend which took already long enough on the other hand it isn't enough to get detailed stats about everything.
Matchups: Early Game vs Aggro: Cleric (PW:S with Cleric), PoM, two mana removal spells, Shadow Visions, Tar Creeper, Zephrys, Kazakus.
Druid - Assume Jade Druid and mulligan everything away that isn't Skulking Geist. I beat Jade Druid once and played 1-1 vs Combo Druid.
Hunter - Assume Mech Hunter and mulligan for early game and Mass Dispel.
Mage - In Legend, both Reno and Secret Mage are popular. Mulligan for early game, Chief Inspector and Reno Jackson. Keep Greater Healing Potion if you don't have Reno but some other early game. Hope they're not Quest Mage.
Paladin - Again two popular decks, Handbuff Mech Pala and Odd Paladin. Mulligan for early game, Mass Dispel and 5 Mana AoE.
Priest - Assume Big Priest, mulligan for Potion of Madness (either vs an early Barnes or try to get Vargoth before he died once), Shadow Visions, Zephrys the Great, Kazakus, Entomb. The goal is to limit their respool of Vargoth, LK, Rag and Catrina Muerte as long as they haven't died yet. Play Zephrys against a lone Obsidian Statue, pick Hex, but use it vs something of the four above. Managed to win both games against them.
Shaman: Assume Even or Murloc Shaman, mulligan for early game, keep Mass Hysteria if you got another early game card. I think the deck is ok against aggro, both my losses were against Quest Jade Shaman which is unbeatable outside of a lucky Dirty Rat pull against Shudderwock.
Warlock: Their decks are all over the place. Mulligan for Dirty Rat, Shadow Visions, Mass Dispel, Kazakus, Raza. My 3 Wins were vs Renolock, losses where against Dinomancer and Sn1p-Sn4p combos.
Warrior: I've faced only two: A Bomb Warrior teched specifically teched to beat Renodecks (he ran Brann + Seaforium Bombers for as many bombs as possible) and one Mechathun Control Warrior (Loses to both Dirty Rat and Skulking Geist).
Stats in Legend and Legend proof:
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- 0 Forbidden Words x 1
- 1 Northshire Cleric x 1
- 1 Potion of Madness x 1
- 1 Power Word: Shield x 1
- 2 Penance x 1
- 2 Seance x 1
- 2 Shadow Visions x 1
- 2 Shadow Word: Pain x 1
- 3 Madame Lazul x 1
- 3 Shadow Word: Death x 1
- 4 Greater Healing Potion x 1
- 4 Mass Dispel x 1
- 4 Priest of the Feast x 1
- 5 Excavated Evil x 1
- 5 Mass Hysteria x 1
- 5 Raza the Chained x 1
- 6 Entomb x 1
- 6 Lightbomb x 1
- 7 Archbishop Benedictus x 1
- 8 Shadowreaper Anduin x 1
- 9 Plague of Death x 1