- Even After Nerfs...
Even After Nerfs...Last updated 7 months ago
- Archetype Even Mage
- Format Wild
- Deck Type Just For Fun
- Views 2117
- Crafting Cost 13920
- Your Cost 13920
Even After Nerfs, Conjurer's Calling Sees Play!
Conjurer's Calling has been nerfed to 4 mana in the latest balance change patch, but there's one deck that would actually consider this a buff!
Even Mage has access to a few minions that let you abuse the power of Conjurer's Calling being Mountain Giant and Frost Giant for high cost minions that you can play cheap and get 2 large minions, as well as some Deathrattle minions which can provide some large board swings when used with CC; Piloted Shredder Piloted Sky Golem and Sylvanas Windrunner. Throw in Khadgar with either of the piloted mechs and you can make a full board out of almost nothing.
The Hero Power Package
Being an Even Mage, the deck also includes a whole slew of minions that turn our 1 mana Fireblast into a force to be reckoned with. Fallen Hero can temporarily upgrade it to a Fireblast Rank 2 or even a Mind Shatter with 2 of them and their power scales up to be even better when you mix in Spirit of the Dragonhawk and Garrison Commander to hit multiple targets with our Hero Power every turn. Ice Walker is also incredible with these two minions since you can lock down entire boards every turn with just your Hero Power!
Just for the memes, I also like to include the Snowchugger + Missile Launcher combo in Even Mage, but now with the Piloted Shredders and Piloted Sky Golem, the deck has enough mechs to justify running Goblin Blastmage too!
In order to enable cheap Mountain Giants, the deck includes Book of Specters and Archmage Arugal to load your hand up with a bunch of minions for a super low cost. Sandbinder is also in the deck for a bit more draw and the potential to duplicate Mountain Giants when used with Archmage Arugal.
- 1 Missile Launcher, - 1 Spirit of the Dragonhawk
+ 1 Khartut Defender, + 1 N'Zoth, the Corruptor
Missile Launcher was underperforming in testing since the Snowchugger combo was unreliable and in matchups where it would matter, it was often too late. Khartut Defender is often much more helpful in aggressive matchups since it stops at least two attacks and heals for 6. Additionally, it has great synergy with Khadgar and Conjurer's Calling. With Khartut in the deck, I thought N'Zoth, the Corruptor might be worth trying as an extra push against control decks. There wasn't really anything I wanted to take out though. I settled on removing a Spirit of the Dragonhawk since in some matchups it can be a completely useless card. If you're running into a lot of aggressive or token-based decks, it may be better to remove a Snowchugger instead, but it will make Goblin Blastmage worse.
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