This is a deck I first created on Un'Goro's release, when I realised there were way too many really fun cards that synergised with the Paladin Quest to fit in a normal, non-Highlander deck. Since then, I have updated it each expansion and it continues to be one of my favourite decks to play. It is definitely not a deck to climb with, but it does give you some hilarious wins that always take the opponent by surprise.
If you play the deck, please let me know how it went. If you have any suggestions for changes, or other cards to try, I am all ears.
Good luck, and happy dino-hunting!
EDIT: There were a TON of new buff Paladin cards released in Ashes of Outland and Scholomance Academy, so I have completely reworked the deck to include some of the best ones. Some of these are so good that the deck is actually now winning a fair bit on ladder! I am thinking about trying to find space for Wild Pyromancer again, as it works so well with some of the new cards, like Libram of Justice, but not sure what to remove at present. I am also experimenting with Argent Braggart and Zilliax.
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