OTK Charge PlotTwist Warlock?! feat. mah boi: Anubisath Warbringer

Last updated 4 years, 7 months ago by
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Hello there, my friends of outofcards!

 

I am Tofii (Tobyrho) and I love playing stupid meme decks competetively as far as my wallet allows me to.

Today I'll be sharing an OTK Plot Twist deck which utilises Charge minions, like Stonetusk Boar, Bluegill Warrior and Wolfrider to end the game with a massive bomb of damage thanks to the handbuffs of my favorite boy, Anubisath Warbringer.

Note that this is only a variation of a deck made by Christian Hearthstone His YT Channel and later refined by Aerosounds That handsome dudes' channel and now refined by moi.

So without further ado lets get into the deck!

 

The Mulligan

As you can see the deck has the Quest [Hearthstone Card (Supreme Archeology) Not Found] in it which isn't the most neccesary card in the deck per-se but it does allow for some huge swings if you are fighting against a midrange or aggro deck (given ya don't die before that). So unless you know what you're doing I'd advise to always keep the quest.

Alongside the quest you'd almost always like to see that single copy of Questing Explorer that I put in to get yourself something to contest the board earlygame

And in addition to that Plot Twist let's you finish your quest quickly if you hold onto it

Having removal options in your hand is pretty good but it's dependant on the matchups. Hellfire would be good against a variety of decks, like Murlock Shaman, Quest Shaman, Combo Priest, Every Hunter in existance, Murloc Paladin etc.

Shadow Bolt is a card you almost always want to keep since you don't do much in the first few turns anyway so having something to kill off a Crystal Merchant or an Animal Companion or something.

 

So to recap: Keep the Quest, Questing Explorer, Plot Twist, Early Removals (usually) and Bone Wraith, he cool

 

The Gameplan

Staying alive until you get to wreack havoc with your Warbringer is usually the thing you wanna do. Don't be afraid to use Plot Twist in order to complete the quest early or hope to heal yourself with an Aranasi Broodmother. You'll usually only use one Plot Twist with either Dollmaster Dorian or  Fel Lord Betrug since ya don't to shuffle your Warbringer-buffed minions into your deck or else they will lose their enchantments.

The Combo: Dorian + Plot Twist is a powerful one since it will often provide you with taunt, Healing or both! (or it will just give you charge minions that are almost useless). But if you manage to protect your Dorian against aggro decks that don't have as many hard removals you might steamroll the entire game with him. Getting an Anubisath Warbringer is the perfect situation you wanna have since it will provide a huge boost even without charge minions in your hand without having to burn ressources. Coining out the combo on Turn 6 will give you a large headstart in the game, given you draw the combo.

Betrug + Plot twist is the more uncommon version of the combo but it helps you deal with a large number of threats on the board and triggers the Deathrattles or Desperate Stand Deathrattles. It isnt a bad play to use Betrug + Hero Power. Especially when you can know more percisely which cards you're gonna draw.

Anubisath Warbringer is the cornerstone of the entire deck and it shouldn't be played from your hand unless you are sure that you don't want to shuffle that hand back into your deck via plot twist. You need to hit several charge minions with it's buff aswell to allow for the combo which is the reason why getting a Warbringer off of Dorian or Betrug is so good, it doesnt waste your Warbringer Ressource while giving you buffs.

Sometimes you gotta do some calculations when calculating the damage your charge minions will do. Sometimes you even need to kill your Warbringer with a Twisting Nether or something to garuantee lethal. Seriously, open a calculator in a new tab when you play, it saves you a ton of time that you could spend not trying to find out if you're 1 dmg off. Also, remember that Hellfire does 3 dmg to the opponents face

Seriously though, if you're taking advice from me then dont expect to have the meta-counter. Just try having fun with this deck. It's really fun and surprisingly easy to get the combo off reliably.

 

Against Aggro

Aggro can be a pain in the bumhole if you don't have any removals in hand. They're gonna claw their way to your face even with the abundance of taunts in your deck so just try your best to complete the quest while also not getting hit for 12 dmg on turn 3. Bone Wraith is one of your best friends (that could technically be replaced by Proud Defender in certain situations). Also, Rotten Applebaum technically gives you 10 life and is just a nice followup after you gutted yourself to draw more cards in the first 3 turns

The most important thing to track would be the amount of burst damage that your opponent could possibly have (for instance Kill Command, Soulfire, Hooked Scimitar)

Giving up one or 2 Charge minions is also okay if you really need to remove a threat on board.

So just survive until your swing turn with Dorian/Betrug Plot Twist and ya should be okay!

 

Against Control

The most threatening Control archetype there is right now is Control Warrior.

They have armor.

Lots and lots of armor.

So ya need to hit a large number of chargers (4-5) with both Warbringers or have to get multiples with Dorian or Betrug just to have a fighting chance against their 50+ health.

Oh and you usually win against most other control decks if you play smart and keep in mind which cards they could still have. Make sure to watch out for [Hearthstone Card (Zephrys the Great) Not Found] or your Warbrigner will get silenced. And you will be sad and probably cry.

 

Conclusion

I have crafted this deck with my heard-earned dust. You probably shouldnt unless you really like Plot Twist decks. This one actually needed no more dust for me since I already had a traditional Plot Twist deck. Make the deck yourself at your own risk. I have a 55% WR with it and got my overall highest rank with this silly deck but it doesnt mean that it is going to be the global winrate.

But hey, who cares about winning right? You probably read through this thing because you thought a Charge OTK in Warlock was funny. So if you don't care about dropping a few ranks until you learn this deck and are willing to craft it then go for it. It's probably my favorite deck that I have ever played just because of the satisfaction that you get after hitting your opponent in the face with 2 11/10 Murlocs and a Boar that would make Deathwing shiver.

So get out there and have fun, experiment a bit and if you fail you always get to retry. That's the best advice I can give y'all!

 

Have fun!

Please leave suggestions, questions or critique in the comments and I'll try to answer/reply to the best of my abilities. (Card substitutions, reasons for cutting/choosing certain cards, general questions etc.)

-Toffi

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