Grommash Hellscream - Mercenary

Grommash Hellscream is a Protector Mercenary.


Grommash Hellscream - Mercenary Skins

Alternate skins for Grommash Hellscream can be unlocked in Mercenary card packs.

Grommash Hellscream Card Image Grommash Hellscream Card Image Grommash Hellscream Card Image

Where Can I Earn Bounty Loot for Grommash Hellscream?

Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.

These Bounties can contain loot for Grommash Hellscream.


Grommash Hellscream - Mercenary Abilities

These are the abilities Grommash Hellscream unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Grommash Hellscream Coins.

Blood Fervor 1 Card Image Staggering Slam 1 Card Image Battlefury 1 Card Image

Below you can see all the different tiers of Grommash Hellscream's abilities alongside their costs.


Blood Fervor Tiers
Blood Fervor 1
Attack an enemy. Deathblow: Gain +5 Attack.
Level 1
Speed 8
Blood Fervor 2
Attack an enemy. Deathblow: Gain +9 Attack.
Level 1
Craft for 50 Coins
Speed 8
Blood Fervor 3
Attack an enemy. Deathblow: Gain +13 Attack.
Level 1
Craft for 125 Coins
Speed 8
Blood Fervor 4
Attack an enemy. Deathblow: Gain +14 Attack.
Level 1
Craft for 150 Coins
Speed 8
Blood Fervor 5
Attack an enemy. Deathblow: Gain +15 Attack.
Level 1
Craft for 150 Coins
Speed 8

Staggering Slam Tiers
Staggering Slam 1
Deal 2 damage to an enemy. Its next ability is (2) Speed slower.
Level 5
Speed 4
Staggering Slam 2
Deal 5 damage to an enemy. Its next ability is (3) Speed slower.
Level 5
Craft for 50 Coins
Speed 4
Staggering Slam 3
Deal 8 damage to an enemy. Its next ability is (4) Speed slower.
Level 5
Craft for 125 Coins
Speed 4
Staggering Slam 4
Deal 9 damage to an enemy. Its next ability is (5) Speed slower.
Level 5
Craft for 150 Coins
Speed 4
Staggering Slam 5
Deal 10 damage to an enemy. Its next ability is (6) Speed slower.
Level 5
Craft for 150 Coins
Speed 4

Battlefury Tiers
Battlefury 1
Gain +2 Attack. Attack an enemy and one of its neighbors.
Level 15
Cooldown 1
Speed 9
Battlefury 2
Gain +4 Attack. Attack an enemy and one of its neighbors.
Level 15
Craft for 50 Coins
Cooldown 1
Speed 9
Battlefury 3
Gain +6 Attack. Attack an enemy and one of its neighbors.
Level 15
Craft for 125 Coins
Cooldown 1
Speed 9
Battlefury 4
Gain +7 Attack. Attack an enemy and one of its neighbors.
Level 15
Craft for 150 Coins
Cooldown 1
Speed 9
Battlefury 5
Gain +8 Attack. Attack an enemy and one of its neighbors.
Level 15
Craft for 150 Coins
Cooldown 1
Speed 9

Grommash Hellscream - Mercenary Equipment

This is the equipment you can wear on Grommash Hellscream. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Grommash Hellscream Coins.

Gorehowl 1 Card Image Halting Sash 1 Card Image Bloodthirst Amulet 1 Card Image
Gorehowl I Tiers
Gorehowl 1
Blood Fervor also restores 5 Health on Deathblow.
Gorehowl 2
Blood Fervor also restores 10 Health on Deathblow.
Craft for 100 Coins
Gorehowl 3
Blood Fervor also restores 15 Health on Deathblow.
Craft for 150 Coins
Gorehowl 4
Blood Fervor also restores 20 Health on Deathblow.
Craft for 175 Coins

Halting Sash I Tiers
Halting Sash 1
Staggering Slam deals 2 more damage.
Halting Sash 2
Staggering Slam deals 3 more damage.
Craft for 100 Coins
Halting Sash 3
Staggering Slam deals 4 more damage.
Craft for 150 Coins
Halting Sash 4
Staggering Slam deals 5 more damage.
Craft for 175 Coins

Bloodthirst Amulet I Tiers
Bloodthirst Amulet 1
Battlefury gives +1 Attack more.
Bloodthirst Amulet 2
Battlefury gives +2 Attack more.
Craft for 100 Coins
Bloodthirst Amulet 3
Battlefury gives +3 Attack more.
Craft for 150 Coins
Bloodthirst Amulet 4
Battlefury gives +4 Attack more.
Craft for 175 Coins

Grommash Hellscream - Mercenary Level Stats

Click to Expand
Level Attack Health
1 3 11
2 3 13
3 3 15
4 3 17
5 4 19
6 4 21
7 4 23
8 4 25
9 5 27
10 5 29
11 5 31
12 6 33
13 6 35
14 6 37
15 6 39
16 7 41
17 7 43
18 7 45
19 7 47
20 8 49
21 8 51
22 8 53
23 9 55
24 9 57
25 9 59
26 9 61
27 10 63
28 10 65
29 10 67
30 11 69

Comments

  • Poghy's Avatar 70 56 Posts Joined 10/06/2021
    Posted 1 week, 4 days ago

    Oh boy he is bad. Probably the worst legendary. I wouldnt even use him in a full-orc comp.

    0
  • FortyDust's Avatar Mankrik's Wife 860 1353 Posts Joined 05/29/2019
    Posted 1 month ago

    I think this is a terrible choice for a starter legendary protector. He acts like a Fighter, so he's not a great way to teach new players about the roles. He's also very slow and seems hard to use well -- again, not great for a free starter.

    0
  • linkblade91's Avatar Global Moderator Lissandra 1445 1627 Posts Joined 02/09/2019
    Posted 1 month ago

    Grom is an Attack-based Protector, and I'm not sure how successful those will be. Wouldn't you just rather run a Fighter at that point? His ramp-up is slow, requiring him to kill enemies or proc every-other-turn with Battlefury. He can gain some survivability with Gorehowl, but that keeps him from ramping up further with Bloodthirst Amulet. At least he has some disruption with Staggering Slam.

    All-in-all, for a free starter Merc Grom ain't bad; I just think you can do better, even if he is a Legendary.

    0

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