Strike - Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike.
"Takes two things to get an idea off the page and into your hands. Funding's one half of the equation, the other's a good forge. And it's not just the tools or the hardware in the forge; if your chief doesn't have what it takes to run things, well, your idea's staying on paper." - Jayce