Start of Game: Draw 1 of me if all your cards are Shuriman.
Countdown 25: Restore the Sun Disc.
When an Ascended ally levels up, advance me 10 rounds.
Landmark - Play onto the board for unique, ongoing effects.
When Azir beheld the Shuriman capital's Sun Disc, he saw it not for what it was, but what it could be--the key to returning Shurima to its former glory.
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